Goblin Guild

by SqueesHandbook on 04 November 2010

Main Deck (60 cards)

Sideboard (0 cards)

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Deck Description

where we all like to die

Deck Tags

  • Combo

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,139 times.

Mana Curve

Mana Symbol Occurrence

000324

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Goblin Guild

just my two cents, even if I am no expert in type 1.5 or 1 plays or decks:

I would remove the sharpshooters and introduce the raging goblin (they have haste, at least)
I would but in a playset of dragons to be played in combo with sneak attack.
I would put in seething songs to speed up the deck
I would prefer the Bushwacker instead of the tunneler

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Posted 06 November 2010 at 08:35

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well here is the sharpshooter combo. Have phyrexian altar out, cloudstone curio, sharpshooter and sneak attack out. So then I play siege commander with sneak attack and thanks to cloudstone curio it gets returned to my hand so I play it for one red mana, blast with sharpshooter, sacrifice one goblin token from siege commander to play him again thanks to phyrexian altar and sneak attack, so endless goblins and endless damage. Get it?

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Posted 06 November 2010 at 17:34

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now it's all more clear ;-) thanks for the explanation!

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Posted 08 November 2010 at 02:46

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Why goblin tunneler?

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Posted 09 November 2010 at 15:18

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To assure the lackey's success

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Posted 10 November 2010 at 13:31

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