That seems like the only real fix for it. Even ones that make copies of non-token creatures tend to come in as tokens. Maybe toss in a mess of those zero cost artifact creatures; Memnite, Ornithopter, Shield Sphere, and Phyrexian Walker.
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Turning the thopters or soldiers into Damping Spheres after it's ensouled doesn't work with Infinite Reflections. Notice that its effects only apply to nontoken creatures.
Regardless of the new tokens, the permanents you need protected to pop off the combo becoming indestructible is a really nice thing. The tokens are expendable since you can keep creating more. Their well-being is moot. Now, if you somehow had a fix to toss in blue mana, like Sylvan Caryatid persay, you could Simic Charm as well and run hexproof all over your stuff. So not only are your important permanents indestructible; they're also hexproof so you opponent can't screw with them, but you can still burn your nest.
Crucible of worlds. ABSOLUTELY necessary.
Not to mention that Voidslime is versatile in many aspects considering its counterspell capability.
Ah. Good addition. But just Torpor Orb won't do. The more trigger counters, the more likely one will have a good hand to start with.
@BigGeorge76: And that's what Sun Standard is for.
It's a really mean move. xD Caltrops/Humility is a classic combo, though it's been modified with Godhead of Awe for a creature version of humility.
Throw in Caltrops for a seriously cruel twist.