I look forward to it :D
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I thought you weren't making any more stompy decks? :P
Am I the only one thats noticed all merfolk decks run a hell of a lot of 3 drops? Help with my merfolk deck please :D http://www.mtgvault.com/ViewDeck.aspx?DeckID=140347
Wurmcoil for another demigod :D
I'd drop the blue. It doesn't seem very helpful
If forsee was an instant i'd put it in. Sadly its not :( @surewhynot- Might put in 2 of the thing you suggested to play mind games :D
Chandra doesn't seem very helpful. Maybe fireball late game instead?
Why was I expecting Sarkhan? :P
Thanks :D Do you think I should drop jace's ingenuity?
Sure http://en.wikipedia.org/wiki/Magic:_The_Gathering_formats Have a nice read :P
This is supposed to be standard guys
I like the cosi's tricksters. Pumps against most decks and lets me turn 2 unifying will. You're probably right about ingenuity. I was thinking about splashing white but a lot of cards are UU
Please max out scepter and silence :D
Keep garruk and add jace if possible. Turn 4 you can throw down garruk and still have counter mana or the ability to regenerate
I thought you might have. Nice try though :P
Cough Trinket mage cough
Also triskeleton, basilisk collar and proliferate owns :D
I dont think leyline works like that. It stops you being targeted but not your teammate
That was me. I like to break combo decks :P But seriously playing kargan here is silly
Think about sphinx of jwar isle. Cheap and a good finisher. Also drop contagion engine its too slow
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