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Put Wall of Blood with Essence Harvest or Rite of Consumption. Thank you, mtgvault community, for working together (and with me) to help me refine this deck into a fun-to-play, budget deck. *Top 10 Most Liked Decks
Ideally:Turn 1) Dark Ritual, Blood WallTurn 2) Geth's Verdict, Bump in the Night, or Bile Urchin/Death CultistTurn 3) Essence Harvest/Rite of Consumption1 turn win hand (won't happen but I can dream):Swamp x1Dark Ritual x3Wall of Blood x1Bump in the Night / Bile Urchin / Death Cultist x1Essence Harvest / Rite of Consumption x1
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did you know you have a turn 2 kill?turn 1: dark ritual, wall of bloodturn 2 death cultist/bile urchin, dark ritual, essence harvest, in response pay 19 life to wall of blood then sacrifice your other creture
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True, lol. x2 ritual is funny. In theory: swamp, ritual, ritual, wall of blood, cultist, ritual, essence harvest = 1st turn win lol! I'll edit the title, seems like a good idea to me. Thanks for making sure I'm paying attention :P
you're welcome
And a turn 1 kill. Swamp -> 3x dark ritual (7 floating) -> wall (4 floating) -> any of the life loss creatures/spells (3 or 2 floating) -> consumptionTurn 1 draw happens with 2x dark rituals, the wall and consumption.
That's 20 for 20; I wouldn't say thats a clean win... But I do like that!The first turn win needs 3 of the Dark Rituals and Bump in the Night/Bile Urchin/Death Cultist
You can't actually pay 20 life, but I loved this deck so much I'm building it myself! I hope you don't mind, if you want I can update you on how it does?
Please do! I like hearing about how decks do with different crowds/circles.
There is a fantastic chap named Jeff who plays, I'll give him a game after my PTQ and once I have the cards!
I can't wait :D
By the way, which website to you use? The English one over here is really expensive!!!
What do you mean exactly? As in a website to play magic on? (if that's the case, I've actualyl never played online, just in person).
how did't you find this combo?
What about Rite of Consumption ? :)
You're making too much sense! That's a great idea, thank you.
This is diabolical and I love it.
nice and cheap.. Good work!
Thank you.
just thought of this, but this wall of blood would work good with that deck that puts you to 1 hp to win.
(literally just look at my computer screen for a moment)Yes it would, yes it would. I'll draft a B/W 1 life deck. Thanks for the pointer!
a good deck built around the 1life was this onehttp://www.mtgvault.com/roar/decks/yes-your-holiness/maybe you can merge them :)correct me if im wrong, but angels grace just grants one life back, so you can pump your wall infinitely.
You can pump it up as much as you want that way, the only thing about Angel's is x4 = $10.I did a related deck just now, $17 edition. W/B/R:http://www.mtgvault.com/spudshaver/decks/i-almost-died-i-win-wbr-17/
Nice deck, love the concept.
How about Dash Hopes for Apostle's Blessing?
Do you mean taking out Apostle's Blessing and placing Dash Hopes in its place? They could chose to take the five life when removing Wall of Blood, and the life advantage wouldn't be an issue for my opponent with my wall removed :(I had Dash Hopes in originally, but removed it so I could have both Rite of Consumption and Essence Harvest.
This deck is terrifying.
You wanna be really, really careful against red or blue decks. The last thing you want is a Shock when you pay 19 of your life for something, or a Negate on your Essence Harvest xD
Yeah, that's the catch. There is a large number of one drops that could be in almost any deck that really hurt my plans, but that's how it goes in a cheap combo heavy deck, right? Lightning bolt, Exile, Vapor Snag, a counter Bump in the Night could come from anyone and end it quickly. I'm ok with that though, you get what you pay for, right?
add leyline of sanctity to your list of cards which will totally ruin your plans :)Anyway, very nice and cheap deck!
Yeah lol. That's a forfit moment. Wouldn't be surprised to see it, esp. with all the mill decks going right now.
It's still an epic turn 3 win, and most decks I have don't include more than 3 counters :P
This sort of combo isn't exactly legacy viable, but can be Casual playable. Now saying that I think you should add blue and specifically counter magic and control. To both hold off the opponent and guarantee the success of your combo.
This is the $13 budget version. Here is the link to the Legacy: http://www.mtgvault.com/spudshaver/decks/legacy-blood-fling-br/
try Pestilance
Pestilence is the right idea, but in this case the mana cost to activate it gets in the way. But it is a fun card!
Very fascinating deck. I love fast cheap combos like this. Always a treat to find fun budget gems. Excellent build. I saw above someone mention a Near Death Experience deck (I think) and had a thought on that. If you are worried about getting shocked or lightning bolted... Add in grand abolisher. Opponents can't cast spells, or activate non mana abilities.
That's true; it's a great creature choice to prevent a hilarious and embarrassing Shock loss! The deck we worked out for Wall of Blood / Near Death Experience (for $17) is here: http://www.mtgvault.com/spudshaver/decks/neardeathwall-of-blood-17/
Dimir Machinations should be better than diabolic tutor :)
Good call, it works out well.
Ok, another card I thought of: mental misstep. Counter those pesky 1 mana instants mentioned above.
Looking at the chances of you drawing the 1 turn win hand, I have to say. May the odds of you getting that hand be (n)ever in your favour. Sorry. I couldn't help myself. Hunger Games reference!!
Yeah :( "won't happen but I can dream"
So, when is your birthday?I could get you a magical genie to grant you the wish!YAAAAAAAAAAAAAAAAAAY - GENIES!
I love this deck! it looks great! I've been trying to create a mono black standard deck that has good combos in it.I posted it below. They are sort of similar...just mine is standard ;PKeep up the awesome deck building! I'm going to go see what else you've created!http://www.mtgvault.com/macabeas/decks/the-brew-mono-black/
I'm glad you like it! I'm not big into standard, but with a little tweaking you could adjust this deck to be. If you do, link it to me and I'll let you know what I think.
This is why there are counterspells and lightning bolts
Counterspell and Lightning Bolt released like 25ish years before Wall of Blood. I'm not sure how strong your win condition would be with a $13 control deck in general. It would beat this deck for sure though!
the point of decks like this is that they are so fast that it's almost like a coin toss, 50% of the time u kill them in under 5 turns, and 40% of the time u draw shit and get owned, the last 10% u manage to hold out long enough to pop off at the last secondi did a black-artifact storm deck that got turn 1 kills about 1/7once got a chain going so hard on the first turn that i ran through my whole deck 3 times and sucked out enough life with Tendrils of Agony to have killed over a dozen people. the deck sure as fuck ain't lagacy legal, but that doesn't matter for my play goup. It's meant for 8+ player games of re-spawn magic
I love tendrils AND 4+ player matches; you're alright by me!
This is, by far, the most evil deck I've ever seen. It's insane that you can actually finish your opponent before they are even able to play a spell. I just have to steal this and use it for my own. Thank you so much for just saying game over, turn 1.
The turn 1 ending is almost impossible (but possible). I'm glad you like it! Enjoy
there's a 4 card combo to kill ur opponent on his 1st upkeep, if u go 2nd-Gemstone Cavern comes into play with a luck counter, tap it for Blue-exile either Elvish Spirit Guide or Simian Spirit Guide from ur hand for another mana-then play Flash to put Protean Hulk into play, but u don't have the extra mana to keep him, he dies and his ability triggers-now u simply have to fetch enough cards to kill them, with 4 copies of Disciple of the Vault, and as many X cost artifact-creatures as u can find, then bam! the Xcost creatures die and trigger the Disciples' abilities, and they lose 4x life for each dying artifact-creature, u only need 5 copies of either Phyrexian Marauder or Shifting Wall (6 copies if a Disciple was already in ur hand)actually was scarily viable as a deck, a bit of a novelty though
Flash/Protean Hulk decks are usually built for serious encounters, such as a deck that could throw down Force of Will on the said upkeep to prevent you from flashing. I personally only build decks that out everything on the chance of getting the combo off when they don't cost very much to put together. When spending money it's a personal preference to have more versatility and card options; this kind of deck has so little design options :( x4: gemstone caverns, elvish spirit guide, flash, protean hulk, disciple of the void, phyrexian marauder, shifting wall, and lotus petal (not mentioned but likely in the deck) leaves you with 36 card slots already chosen for you and hinging on nothing getting in the way. I designed (with some friendly help) a similar deck to this one (costs more but has a little more resilience) I think you'll know what I mean by all of this if you look over how the cards work together. Link: http://www.mtgvault.com/spudshaver/decks/legacy-blood-fling-br/
street wraith, for free cycling. and the lotus petal's are not needed really u wanna kill someone before u get a mainphase, yeah it could be useful if the games lasts a couple of turns, but it wasn't in the deck i saw, i wish i could remember all of it
Use Chancellor of the Dross to have a turn two win with Rite of Consumption. You have more life to pay and need to pay less of it.
That is a nice addition. The only concern I would have is drawing it. It's great in the opening hand, no question about that, but if drawn it's basically a blank card. I'll put it on the side board for now. Thanks a ton for the great advice!
i like. could be a little gimmicky though.
Don't face a counter deck if you use this vs your friends lol.
That's a given
if you do, run 4 summoning trap
Yeah it would make a good sideboard card if you tried a tournament.
I really like this deck! Good job Spudshaver :] <3 !!
<3 Thanks a ton!
An Extra thanks to everyone who liked and commented on this deck* Happy Holidays!
deaths shadow is a perfect addition to this deck but would take it out of its budget range for sure XD
With some tinkering, it could be worked in, but you are also right about the budget. Thanks for the comment though!
no problem(:
if your relying on Wall of Blood, add red to the deck and either Fling or Grab the Reigns.
Essence Harvest and Rite of Consumption work in place of fling. I do have a red and black deck like this, if you are interested: http://www.mtgvault.com/spudshaver/decks/legacy-blood-fling-br/
It is not Budget...but a great card for this deck...Pact of Negation.http://www.mtgvault.com/csmith1989-2/decks/immolation-blitzkrieg/#471201Wondering if i can't splice this deck with the above deck.
Too bad I can't give you TWO likes heheh. A question with an obvious answer: Dimir Machinations is only there to transmute to find the Wall correct? Cause if you plan to use it for it's ability, I think I'm missing something...?
Most likely just a search engine for the Wall as well as Essence Harvest.
Correct, it's simply a cheap search. 3cmc with no downside, and it can't be countered as a small bonus.
Transmute can be countered?
I think he was saying that transmute ability can't be countered, as opposed to say, another search like fabricate
I did not know that. It seems to be a spell, So i assumed it could be countered.Is it because it says to Discard the card, is that why you can't counter it?
Yeah, can't be countered like a normal spell because it is an ability, and you are not actually casting a spell. :)Now if you play the spell normally, then it CAN be countered. :)
So, a sorcery has abilities?Really...sometimes Magic is so confusing to me! I love this deck, regardless!And I run Transmute cards in some of my decks, nice to see/know that they can't be countered.
umm... there are a few sorceries and instants that have abilities. anything with Channel, reinforce, transmute... and a few others, are abilities of the cards they are on. regardless of the type of card it is. whether it is a permanent or not. :) makes certain cards a TON more useful.
Who knew?!Okay then...but what about cards, blue ones, that particularly counter abilities? Something like Stifle. Voidslime
Yes, those would counter it, but very few people run those in casual. And as far as I am aware those would probably be sideboard cards in a more competitive format, unless they were running stifle as part of a combo. Like a phyrexian dreadnought deck.
It is great news! I love when I learn a new rule.Thanks spudshaver!
The easiest way to think about it would be: comparing it to cycling a card. You're simply searching instead. I'm glad you guys had a helpful dialog! It's always nice when there is more than just deck talk :)
agreed. :) it is nice to have conversation.
This is a really good deck. Have you thought about replacing the 4 Bile Urchin with 4 Duress? This way you can take away their removal spells to further protect your wall (or your life in case they bolt you in response to buffing the wall) and still be super budget. Of course, if you want to spend a little more money, you could go for inquisition of kozilek or thoughtseize...Other than that, I love this one-shot deck.
It is one of my favorite on here. That is for sure.
Having played around with it some, I've personally found having both sac-able 1-drops is nice. The larger problem than protecting the wall is usually keeping a life advantage. Sacing a 1-drop after blocking helps things along quite well. If you wanted to rotate in Duress (which fits in well), I'd recommend looking at Bump in the Night first, and possibly Apostle's Blessing.
Seems dece
Just bought this deck. I had 2 Wall of Blood 4 Dark Ritual and 1 Death Cultist and 20 lands. I just needed the other 33 other cards. The 33 other cards cost me 11.50 dollars. Uber cheap. I traded 1 portal Sylvan Library for 17 dollars and still had 6 dollars left in store credit. I have had the Sylvan Library for over 10 years without ever using it. Sure...it is a one hit wonder and can be disrupted with about every single card in Magic...but this is the idea behind my 2 favorite decks as well as this deck of yours:1. All 3 of them are under 30 dollars.If I lose...the price of the deck almost acts as a barrier against my pride and my opponent bragging. Sort of like telling myself, "Don't be hard on yourself Jessie, your deck only cost 15 dollars!" and "Stop bragging asshole Hank! One of your cards, in the deck you just beat me with, cost more than my entire deck!!" 2. Imagine the wins you do pull off.Your opponent, "Holy crap Batman, nice win!!" and me, "Yep, and it only cost 15 dollars for the entire deck!" 15, 20, even upwards of 30 dollars is affordable price to have fun. And I guarantee the surprise wins you get with this deck will be fun. 3. I don't want to play a 500 dollar deck and get beat down with a 30 dollar deck. Nothing sucks more than to be beat with a deck like this one!! It has one win condition that is easily defeated. So, I would hate to play a deck I spent years saving up the money for, to be beat down with a 15 dollar deck.
I personally have never played Magic with winning as my only or main priority; challenge yourself. I've played a handful of versions of this deck and it is very easy to edit to fit you or your play group better. I can't wait to hear how it goes!
I will probably add 3 or 4 Pact of Negation for when I try to pull off my win...that way if they counter/lightning bolt/etc Wall of Blood, I can cast the Pact of Negation and still win. Besides that, it will stay as is.
Been a long time since I posted on this deck heheheh. How about some duress so you can remove their threats? Of course I would suggest inquisition of kozilek, but I figure you probably want to keep this budget...
No lie, this is the first and only deck I have bought that someone else made on this site.All the cards, besides 4 Dimir Machinations (they are out of stock), are coming in the mail and should be here in a few days or so. And If I were going to take it away from budget I would also consider adding Pact of Negation. Use it to counterspell your opponent's spell, when you sack Wall of Blood. Also, as you suggested, discard cards would be nice as well.
Heheheh. 2-3 inquisitions = 1 pact of negation in terms of $$$. But yeah. Good enough...better make sure you win though hahahah. unless you want to splash blue for dimir...
I think duress is a fine idea. I think it falls into a preference for how you want to play the deck, but it fits quite well.
That is VERY true, especially since you have apostle's blessing for protection...
As stated, I am building the deck.I just need the Dimir Machinations. What would you guys reduce to 3 copies...in order to add in Duress (which I already have 4)?
bump in the night?
Would you only run 2 bump in the night and add in 2 duress? Or would you take out bump in the night completely?
you could out bump entirely if you decided to race less and protect more
yaeh, if you REEAAAALLY like Bump, you could run two, and two duress. I personally really dislike Bump simply because its flashback cost is so absurdly high, but its normal CMC is good for 3 life. So I would drop it for 4 duress. but that is just me. if it makes the deck faster then run two.
I will try 4 Duress without Bump.And will try 4 Bump, without Duress.I think the biggest problem with this deck (I love it by the way, as I have said, I actually ordered this deck) is keeping the lead with life total. It isn't going to do you crap if your opponent has 15 life and you have 14 life. You can't win by sacking 14 life to do 14 to your opponent. You need more life than your opponent. Plain and simple.If they have disruption...you probably aren't going to win anyways. 1 single counterspell or lighting bolt or geth's verdict will lose you the game. So I think ultimately this deck is very dependent on life. And 3 life for 1 mana is great. Sort of damn if you do and damned if you don't.If you don't add Duress you can't make your opponent discard his Lighting Bolt (which he will cast on Wall of Blood and you will lose the game) but if you don't keep Bump in the Night, and your opponent has more life than you, you can't win.
helpful cards: Suffer The Past. XB to play, exile X cards from target player's graveyard, you gain X life and target player loses X life.Piranha MarshOk, last ditch card: kaervek's spite. BBB sacrifice everything, and discard everything, target player loses 5 life.just in case. :)
Definitely need to trade in more cards for store credit. :)
Oh wow! Super fun deck, +1 from me!