Jeskai Counter Burn

by Splooge on 19 September 2014

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (2)


Sorceries (3)


Instants (2)

Planeswalkers (2)


Artifacts (2)


Enchantments (4)

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Deck Tags

  • Control
  • Standard

Deck at a Glance

Social Stats

3
Likes

This deck has been viewed 1,997 times.

Mana Curve

Mana Symbol Occurrence

12290310

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Not Legal in Legacy

Deck discussion for Jeskai Counter Burn

I feel that at least 2 angers should be maindeck, I mean you only have 4 creatures so why not?
3 at most.

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Posted 19 September 2014 at 20:56

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Most creatures I won't care about hitting the board or what not, and then I'll just end hostilities or block with mantis riders. I have them sideboard for fast kill decks. I use searing bloods because it deals with a threat sometimes and it deals 3 damage. Jeskai Charm put's them on top of their owners library and then I could counter it if wanted. Deflecting Palm basically negate's the damage and put's more pressure on them. Lightning strike to kill more creatures if needed. Keranos top decks can deal with creatures also. So that's why i run them sideboard.

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Posted 19 September 2014 at 21:35

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I understand how the deck works lol.
I just feel that 1-1ing with removal spells that cost more than the creature its killing isn't value.
Charm is over priced removal.

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Posted 19 September 2014 at 21:46

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I mean Charm is good because it set's them back a turn by you putting their creature on the top of the library. It's more value in play then it is on paper.

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Posted 20 September 2014 at 03:38

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I wouldn't call it good, I would call it fine.
it's more of a 1-2 of main deck, then bring in more vs midrange(even then its awkward as it doesn't hit stormbreath)
It is in no way a slam 4of and you will learn that fast.

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Posted 20 September 2014 at 05:15

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Well it having options make it good. I've played against it and when it resolved it always screwed me over. You either psuedo time walk, deal 4 to the face (what should be done), and the third one is super situational. Its actually pretty good.

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Posted 20 September 2014 at 05:25

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4 to the face for 3? that just doesn't seem good as a best mode.
I understand charms are good because they are versatility, but that doesn't make them all good. Boros charm shooting to the dome was fine and at a fraction of the mana cost... not to mention 2 other really relevant abilities.
All I am saying is there are much better cards to play... magma jet would be a good one as it helps set up your draws, that being said I would still leave in 1-2 charms just for shits.

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Posted 20 September 2014 at 05:37

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I mean its what we are left with and it'll push over the extra damage when needed. Plus with this deck you want to get tons of lands out so you can do as much damage as possible. Its not a mans problem at all. Plus if I wanted to run magma jets id replace dig through time but I like the 2 mana for awesome dig power.

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Posted 20 September 2014 at 05:43

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I think Sarkhan or Stormbreath are better than Keranos in a deck like this. Keranos seems to slow for a burn deck. If you are able to spend an entire turn casting a card with no immediate impact on the board and you win with this deck, you probably would have won anyway. I think Keranos is much better suited for control decks.

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Posted 20 October 2014 at 23:26

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