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B/W Vampires. Yummy. -Blood Artist and Falkenreath Noble are meant to allow Doomed Travelers to sacrifice themselves to Altar's Reap or Bone Splinters. This allows some heavy early-game control, life-gain, damage, and card draw without weakening your defenses too far. -Bloodline Keeper, Cathar's Crusade, and Adaptive Automaton are the "lords" of the deck and are meant to boost the army of little vampires. -Sorin is great for getting more vampires out and keeping control (his -2 isn't really necessary in here) -Ghoulcaller's chant is great for either getting back the "lords", Bloodline Keeper, or even Doomed Travelers. Nice combination with inquisitor's flail to take out 2 creatures for Artist and Noble and simply bring back your creautre (especially when using Child of Night) -Inquisitor's Flail + Faith's Shield can also be a big game winner Comments welcome.
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Nice deck! I think, cards like "Blood Artist" & the morbid stuff is to make the "Return To Ravdnica" block even much exciting, when it comes out... :) ... I'm sure, that they'll make a planeswalker out of Savra, since it's Ravdnica & there ain' any B/G planeswalkers yet... Your mana base is not stabil enough... U gonna' add 3 "Evolving Wilds" inthe place of 3 Swamps.... Here is my B/W/R humans deck: http://www.mtgvault.com/ViewDeck.aspx?DeckID=340961
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I was considering putting in Evolving Wilds to try and compensate, but I really dislike the delay in land it causes. Honestly, with essentially 7 plains and 15 swamps, I thought it would be consistent enough. My ideal start is having one plains until I have around 6 mana and then I need 2, but no more after that...