Infinite Mill/Damage Turn 3/4

by spike67 on 21 October 2015

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (4)


Sorceries (3)

Instants (8)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

With the exception of Serum Vision & Cascade Bluffs, this is a pretty budget deck using some new and old cards to create an auto win turn 3/4.

For an updated non-budget list:

http://www.mtgvault.com/spike67/decks/artifact-storm/

How to Play

Turn 1: Mountain -> Altar of the Brood
Turn 2: Eldrazi Temple -> Nettle Drone
Turn 3: Island -> Banishing Knack/Retraction Helix on Nettle Drone & a 0 cost Artifact for infinite mill (Altar of the Brood).
Turn 4(If needed): Any land -> Molten Nursery with above combo, or a second Nettle Drone for infinite damage

Serum Visions to fix/draw
Mana Leak for counters
Lighting Bolt for removal
Drift Of Phantasms to Transmute Nettle Drone/Molten Nursery

Deck Tags

  • Modern
  • Infinite Combo
  • Eldrazi
  • Quick

Deck at a Glance

Social Stats

260
Likes

This deck has been viewed 36,150 times.

Mana Curve

Mana Symbol Occurrence

0170110

Deck Format


Modern

NOTE: Set by owner when deck was made.

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Infinite Mill/Damage Turn 3/4

This deck is pretty rad, nice idea!

0
Posted 22 October 2015 at 04:43

Permalink

It's kind of funny to see this pop up in modern after it had just been in standard as mono blue and jeskai. Nice dude.

2
Posted 22 October 2015 at 14:13

Permalink

oh my god, I found this deck at the 3rd page of searching for eldrazi decks and now it's top page :D it's a really sweet deck! glad others found it too

1
Posted 24 October 2015 at 23:53

Permalink

Check out the Pauper version of this deck. It has more combo possibilities:
http://www.mtgvault.com/the7thdof/decks/untap-for-the-win/

0
Posted 15 December 2015 at 14:14

Permalink

the7thDOF has deleted this comment.

Posted 15 December 2015 at 14:14

Permalink

the7thDOF has deleted this comment.

Posted 15 December 2015 at 14:48

Permalink

the7thDOF has deleted this comment.

Posted 15 December 2015 at 15:37

Permalink

The7thDOF, that deck of yours looks quite good.

0
Posted 15 December 2015 at 20:28

Permalink

a quite fast info deck as well
http://www.mtgvault.com/damlocos/decks/blue-atrefact-infinetycombo/

0
Posted 05 January 2016 at 13:17

Permalink

wowwow27 has deleted this comment.

Posted 07 March 2016 at 16:38

Permalink

There are so many anti creature spells that it will be hard for Nettle Drone, the only win condition, to survive... Maybe adding some protection like Gods Willing in place of the Serum Visions...

0
Posted 24 October 2015 at 10:28

Permalink

Apostle's Blessing could be used to protect either the Drone or the Altar, w/o requiring splashing a third color...but there's also already more counter spells in the SB.

1
Posted 24 October 2015 at 12:08

Permalink

Not every anti creature is an instant

0
Posted 24 October 2015 at 12:29

Permalink

Molten Nursery is a win condition...

0
Posted 12 November 2015 at 17:56

Permalink

...as is Altar of the Brood.

0
Posted 13 November 2015 at 04:09

Permalink

http://www.mtgvault.com/damlocos/decks/blue-atrefact-infinetycombo/

0
Posted 05 January 2016 at 13:18

Permalink

Good deck, but it requires a pretty specific combo. Also it mills a lot, but i don't see how it's infinite.

0
Posted 24 October 2015 at 13:09

Permalink

because if you give nettle drone the ability: "tap to return target nonland permanent to its owners hand" you can tap him to return ornithopter or darksteel relic to your own hand infinitely (because they're 0 cmc). Causes infinite ETB triggers for alter of the brood/nettle drone

0
Posted 24 October 2015 at 14:53

Permalink

I don't see why you don't see infinite. The combo can go off as many times as you want. There is no numerical value that can be placed on the combo. Only number that you may need to hit is 300, but I'm not sure how many if any, play battle of wits.

0
Posted 24 October 2015 at 14:53

Permalink

Altar of the Brood is on the field (mill one for each permanent that enters the field)
Nettle Drone with Retraction Helix is on the field (taps to return to hand, untaps on colorless spell cast)
- Cast colorless Ornithopter for 0 (Nettle Drone untaps on colorless spellcast, mill one card for Altar of the Brood)
- Tap Nettle Drone to activate Retraction Helix and send Ornithopter back to your hand
- Cast colorless Ornithopter for 0 (Nettle Drone untaps on colorless spellcast, mill one card for Altar of the Brood)
- Tap Nettle Drone to activate Retraction Helix and send Ornithopter back to your hand
- Cast colorless Ornithopter for 0 (Nettle Drone untaps on colorless spellcast, mill one card for Altar of the Brood)
- Tap Nettle Drone to activate Retraction Helix and send Ornithopter back to your hand
repeat untill opponent's library is empty

1
Posted 24 October 2015 at 18:18

Permalink

SanderDeK has deleted this comment.

Posted 24 October 2015 at 18:38

Permalink

Sadlk has deleted this comment.

Posted 13 November 2015 at 20:24

Permalink

http://www.mtgvault.com/damlocos/decks/rb-atrefakt-infinetycombo/

0
Posted 05 January 2016 at 11:40

Permalink

Looks very fun, interesting combo! +1

0
Posted 24 October 2015 at 13:28

Permalink

But is it really turn 3/4 i don't think so.

0
Posted 01 December 2015 at 02:36

Permalink

It is. I ran a similar version to this in standard that had a consistent t4 win.

0
Posted 01 December 2015 at 06:01

Permalink

It's definitely a good combo, but when I tested the deck started to clutch cards such as ornithpoter and dark steel relic. Also, nice use of the new cards keep it up!

0
Posted 24 October 2015 at 17:03

Permalink

Clutch?

0
Posted 17 November 2015 at 17:42

Permalink

Deck must be more agro than I thought. ;)

0
Posted 17 November 2015 at 17:53

Permalink

What does clutch mean?

0
Posted 19 November 2015 at 02:26

Permalink

Sorry about the late response Daggerback. Clutch(at least the way in which I am using it) means drawing too much of uneeded cards(usually because you put to many of said cards in you deck but it can also happen due to bad luck).

0
Posted 31 March 2018 at 04:12

Permalink

Lol thinker, check out the updated list, much more competitive, but definitely not budget

http://www.mtgvault.com/spike67/decks/artifact-storm/

0
Posted 31 March 2018 at 16:48

Permalink

Alright I will. Thanks

0
Posted 31 March 2018 at 19:55

Permalink

It's definitely a good combo, but when I tested the deck started to clutch cards such as ornithpoter and dark steel relic. Also, nice use of the new cards keep it up!

0
Posted 24 October 2015 at 17:03

Permalink

tshufelt has deleted this comment.

Posted 24 October 2015 at 17:47

Permalink

I don't see how his can be considered a budget deck in any way when its low end cost is almost $100 haha

0
Posted 24 October 2015 at 17:47

Permalink

Magic is an expensive hobby. Budget decks for standard are around 80-150, for modern they're closer to 300-500, and a budget legacy deck is 800-1200.

To play magic in a constructed format you have to be willing to spend a little bit of money, if you can't Magic just isn't the right fit for you. It sucks but that's just how it is.

0
Posted 24 October 2015 at 21:15

Permalink

I have to disagree with this. For me Magic isn't all that expensive, now yes, if you plan to play the same thing as the other 100 people you see playing major events it is, but i know more than a few people who can make decks with minimal costs ($15/$20) for standard and top events, and people that make modern decks costing maybe $75-$100 and doing just fine. Magic is a money game if you don't follow the only rule that was drilled into me, Get your play set of each land, and keep it. That alone drops the future cost of everything, just drafting and getting them that way is nice.

1
Posted 24 October 2015 at 21:38

Permalink

What Spike67 said was that it's pretty budget if you take Cascade Bluffs & Serum Visions out...at which point it's only about $20 on the midrange price. Also, it perhaps bears pointing out that Pauper, etc., are constructed formats. Add to that the number of people playing at the KT, & I think it's safe to say that Magic is for anyone who wants to play. And while I've never personally argued budget either way, I have seen some killer budget decks on this site.

0
Posted 24 October 2015 at 21:48

Permalink

Magic as a game can be for everyone, but to realistically compete in Modern (or any of the mainstay constructed format, which does not include pauper) requires an investment.

I want the game to be cheaper just like everyone else, but I also accept that, as my primary hobby, Magic is a luxury and as such requires a substantial sum to play competitively.

0
Posted 25 October 2015 at 00:59

Permalink

Yeah, I've actually made quite a few Modern tourney ready decks for about $30. Check out my Ascension deck and you'll see what I'm talking about, it's an infinite combo deck for a minimal cost.

0
Posted 25 October 2015 at 16:45

Permalink

I think that what I'm trying to say is decks that are modern competitive, not just "modern legal"

0
Posted 25 October 2015 at 19:27

Permalink

you think that this, which can be a no-rare infinite combo, is not modern-competetive? you are very fixed on the idea of card price= card power

1
Posted 08 November 2015 at 12:35

Permalink

Can I suggest Impact Termors instead of MN.

0
Posted 24 October 2015 at 19:13

Permalink

The goal for MN is simply that unlike IT, the spell doesnt need to be a creature, otherwise it would be the preferred card for the board

0
Posted 24 October 2015 at 21:40

Permalink

i made a similar deck :)
i like the altar of the brood.
You really made a better work than me... Congrats...
(I copy some ideas form your deck)

0
Posted 25 October 2015 at 01:17

Permalink

nice idea id change the lands a bit. drop the bluffs and the temples. maybe fetch and shock lands or scry lands or maybe the new dual land

0
Posted 25 October 2015 at 07:07

Permalink

This deck is great well done

0
Posted 25 October 2015 at 08:53

Permalink

wickeddarkman has deleted this comment.

Posted 26 October 2015 at 07:08

Permalink

Since the deck cannot go infinite without nettle and either needs altar or nursery to kill I think that it might be better for the deck to go into RUG for ancient stirrings which will work well to get ALL the involved pieces. Add noxious revival to be able to really hold the combo together.

1
Posted 26 October 2015 at 07:09

Permalink

The nettle kills, you don't need Altar or Nursery to do the job.

0
Posted 26 October 2015 at 11:01

Permalink

Either you tap the nettle to do damage OR to send the Ornithopter back to your hand. If you don't send the Ornithopter back, you cannot cast it again and untap the Nettle. So no, the Nettle does not kill. :-)

1
Posted 26 October 2015 at 11:18

Permalink

The Nettle is tapping in response to being targeted by either Retraction Helix or Banishing Knack to return either the 'Thopter or the Relic to hand so that it can then be recast, triggering the Alter &/or the Nursery while at the same time untapping the Nettle, repeat repeat repeat until your opponent is decked or dead. So you actually do require either the Altar or the Nursery.

1
Posted 26 October 2015 at 11:18

Permalink

That's not how that works. You cannot tap the nettle in response to tapping nettle for the enchantment's ability. The enchantment only targets the nettle when you cast it, but all of the activations returning the ornithopter require the nettle to be tapped, and you cannot tap it twice for two different activation costs.

-1
Posted 27 October 2015 at 00:02

Permalink

Perhaps I didn't express myself clearly. You're targeting the Nettle w/ an instant that lets you tap the Nettle to return one of the artifacts to your hand. You re-cast the artifact (for 0); the casting triggers the Nursery, the artifact entering the BF triggers the altar & causes the Nettle to untap...at which point you repeat the sequence, as often as needed, to either deck your opponent w/ the Altar or kill them w/ the Nursery. You're not tapping the Nettle to deal direct damage in this sequence.

1
Posted 27 October 2015 at 02:26

Permalink

To I didn't think about that. I am liking the combo less and less.

0
Posted 27 October 2015 at 04:21

Permalink

You can win if you 2 nettles 1 to unsummon and 1 to do infinite damage

1
Posted 21 December 2015 at 00:52

Permalink

You can win if you have 2 nettles 1 to unsummon and 1 to do infinite damage.

1
Posted 21 December 2015 at 00:53

Permalink

The deck is nice, a concept I like by the way, as it is somehow similar to the Duskmantle Guildmage+Mindcranck combo that I still play. Compared to it, it's more mana-effective (once you have the cards in place you only need one blue mana to start the combo, and you could technically play the whole game with 1 Island, 1 Mountain and 1 generic land and still be fine), but probably harder to pull. You need a 5/6-card combo (nettle + 0-mana artifact +helix or knack + altar and/or nursery), the combo can be stopped by either killing the Nettle or destroying the Altar/Nursery (which is why you should have both, so losing one doesn't matter even mid-combo) and there aren't many counters to prevent this. Also, you can transmute for the nettle or nursery, but there is nothing to help you find the altar and the Thopter/Relic. And you can't play the Nettle and start the combo in the same turn, so you need to protect it well.
Very good budget-wise, you could replace Serum Visions with Anticipate (needs more mana, but at least you have a saying in which card you draw, instead of drawing first and scrying later) and Cascade Bluffs with another mana source and get the whole deck for under $20 probably.

1
Posted 26 October 2015 at 11:43

Permalink

Ancient stirrings can find whatever, which is why I suggested splashing green.
I wonder if it Would be possible to build a mantlecrank/nettle hybrid ???

By the way, has anyone else thought of putting it within a splintertwin shell?
http://www.mtgvault.com/wickeddarkman/decks/nettlecombo-within-twinshell/

0
Posted 27 October 2015 at 07:19

Permalink

Maybe I am mistaken, but as far as I know Ancient Stirring can only find something as long as it is among the first 5 cards on top of your deck. And you have to hope that you don't have ALL the cards you need in those 5, because you are putting 4 on the bottom of your deck in that moment and regret it for the rest of the game ^_^; I'd rather use Ponder instead, you see less cards, but you don't actually have to put any of them out of reach, and you don't need a third color. Or even Taigam's Scheming (no draw, but you can order those 5 cards the way you want and get rid of any you really don't need, still without a third color).
As for hybridation with duskmantle mage/mindcranck... I don't know, the nettle might be a good trigger for the combo, but you'd have to splash red just for that when there are so many others that work well with BU. Aside from that, I wouldn't know how to merge theme effectively

0
Posted 27 October 2015 at 07:54

Permalink

Ponder, or Index work well too. GP in the side board helps with draw, and to see what your opponent has so you can prepare for it as well.

0
Posted 03 November 2015 at 20:41

Permalink

I really hate to be this guy, but Deceiver Exarch + Twin. I mean, I love these fringe combo decks like this that sometimes work, but when you really come down to it, the best 2 card kill in modern in UR is twin.... People are all over this deck like its a new breakthrough.... I dunno, I hate twin for that, but I've come to terms twin being the combo if your going to play something like this.
On a completely different note, cool combo!

0
Posted 29 November 2015 at 08:02

Permalink

"This Guy"? Is that anything like being "That Girl"?

1
Posted 30 November 2015 at 07:52

Permalink

Would splashing white for jeskai acendency and making it work with the artifact land

0
Posted 27 October 2015 at 03:08

Permalink

Uhm? How? Jeskai Ascendancy would not help untapping the Nettle (meaning that it would already untap by itself without it), and an artifact land wouldn't actually trigger anything

0
Posted 27 October 2015 at 07:56

Permalink

Remember to tell people WHY it wont work :D
The untapping instants only work on NON-lands.

0
Posted 27 October 2015 at 08:01

Permalink

Actually, that's NOT the point :-) Even if it worked on lands, playing a land does not trigger any of the effects, Lands are not spells, and both the Nettle and the Nursery are triggered by casting colorless spells.
Also, even if you could send the land back to hand, you could play it again once (at best).

1
Posted 27 October 2015 at 08:07

Permalink

Ah, but I did think that spartan had the altar in mind, as lands are permanents :D
This is a clear example of why we need to be clear :D

0
Posted 27 October 2015 at 10:14

Permalink

Well, yes, a land would trigger the altar once, it doesn't even need to be an artifact land for that, but that doesn't have much to do with Jeskai Ascendancy, does it? :-?

0
Posted 27 October 2015 at 10:33

Permalink

Jeskai Ascendancy would actually work, so long as the permanent being returned/recast was the Relic. Of course, Nettle doesn't need Ascendancy to untap...but maybe Spartan's point was that it would provide other options...? As for the artifact land, I confess, that part lost me.

0
Posted 27 October 2015 at 10:44

Permalink

Can't the infinite damage work with elisive spellfist if you exchange ornithopter for herbal poultice(you can also regegenerate a creature if your opponent uses a burn/destroy spell.

0
Posted 27 October 2015 at 11:38

Permalink

molten nursery is bad in this deck as it costs to much, also, you don't need the drift of phantasms

0
Posted 27 October 2015 at 11:41

Permalink

Maybe replace the Relic instead. Ornithopter is still a blocker in case of need, Relic does nothing. Sure, Relic cannot be destroyed, but you're not really afraid of it being destroyed, because you can return it to your hand in response (unless you played it without setting the combo first but... why would you?)
The Phantasm is needed to search for the Nettle and/or Nursery (which is needed for the deck to work since it's where the infinite damage comes from, unless there are other cards that do damage when a colorless spell is cast... and anyway, 3 is too much?)

0
Posted 27 October 2015 at 11:45

Permalink

Spellfist would work w/ Ascendancy & any 0-cost, non-creature artifact, in which case you could just attack w/ it for unblockable lethal (eliminating the need for Molten Nursery). Agree that 3 isn't too much. And along w/ tutoring, Drift of Phantasms can also be cast to provide a blocker, though you'd probably rather not.

0
Posted 27 October 2015 at 12:08

Permalink

If you are going that route, just play mono blue. No one liked it when I went inf by t4. Since it's modern, you'll have access to a larger card pool than I had in standard.

0
Posted 27 October 2015 at 12:55

Permalink

Elusive Spellfist can be killed, though. The Nettle too, of course, and so the Nursery, but an enchantment is usually harder tp destroy than a creature, while killing Spellfist & Nettle with a single spell wouldn't be too hard.

0
Posted 27 October 2015 at 13:05

Permalink

problem is, KJSJ3, that you can't cast a herbal poultice more than twice if you don't have nettle drone.

0
Posted 27 October 2015 at 19:50

Permalink

Came across KJ's deck just w/i the last hour; he used Zephyr Scribe where this deck uses Nettle (it has the same "whenever you cast a noncreature spell, untap" ability) & Spidersilk Net as the 0-cost artifact, using the combo to buff Spellfist. So basically, KJ was doing this already when it was in Standard, but as he said, in mono-U.

1
Posted 27 October 2015 at 20:43

Permalink

Umoonpuca is correct. The combo is quite fun. This is the budget "no rares" deck that I ran a few times in standard.
http://www.mtgvault.com/kjsj3/decks/the-elusive-man/

Would consider putting surgical extraction sb.

1
Posted 28 October 2015 at 02:22

Permalink

Gavin Verhey posted something similar on Wizards.com, maybe there's some inspiration to be found:

4 Kozilek's Sentinel
4 Elusive Spellfist
4 Welding Jar
4 Nettle Drone
3 Herbal Poultice
4 Battered Golem
4 Banishing Knack
2 Dispel
4 Retraction Helix
2 Molten Nursery
4 Serum Visions
7 Island
10 Mountain
4 Swiftwater Cliffs

http://magic.wizards.com/en/articles/archive/reconstructed/no-rares-all-modern-combo-2015-10-19

0
Posted 27 October 2015 at 12:10

Permalink

This deck just seems like a worse version of Weirdstorm (Blistercoil weird+Paradise Mantle). That deck can win turn 2 and is entirely filled with ways to find the combo or protect the combo.

1
Posted 27 October 2015 at 17:36

Permalink

zephoid has deleted this comment.

Posted 27 October 2015 at 17:39

Permalink

What do people think of this? http://www.mtgvault.com/clickboss/decks/dark-jeskai/

-2
Posted 27 October 2015 at 21:16

Permalink

Umm, is this based off of this? http://magic.wizards.com/en/articles/archive/reconstructed/no-rares-all-modern-combo-2015-10-19
This can most definitely be turned into a budget deck.

0
Posted 28 October 2015 at 00:52

Permalink

I think that it is

0
Posted 28 October 2015 at 00:56

Permalink

that is why I suggested removing the molten nurserys and ornithopters and adding in some elusive spellfists and herbal poultices, welding jar is good to.

0
Posted 28 October 2015 at 10:48

Permalink

I recommend Mirran Spy :D

0
Posted 29 October 2015 at 03:34

Permalink

Mirran Spy is the shiiiiznit.

0
Posted 29 October 2015 at 17:15

Permalink

Why serum visions instead of preordain? I think preordain is better since you scry 2 then draw instead of the opposite.

1
Posted 29 October 2015 at 17:24

Permalink

preordain is banned in modern this may be why.

0
Posted 29 October 2015 at 18:26

Permalink

I didn't know that haha.

0
Posted 29 October 2015 at 18:44

Permalink

if you like blue/black, you can use duskmantle guildmage and mindcrank for infinite mill/damage

0
Posted 29 October 2015 at 20:57

Permalink

Bloodchief Ascension is way better. I can trigger it in my deck by turn 2, you wouldn't even be able to play a guildmage that quick.

0
Posted 29 October 2015 at 23:39

Permalink

Think we need some battered golems added to this deck. It untaps whenever an artifact enters the battlefield, and considering your 0 drops are artifacts...

0
Posted 30 October 2015 at 00:05

Permalink

Easy to say :D, but what would you remove to place them in the deck ?

0
Posted 30 October 2015 at 07:02

Permalink

easy, remove the phantams or the altar of the brood. you want to go all in, and altar of the brood gets in the way.

0
Posted 30 October 2015 at 10:52

Permalink

wickeddarkman has deleted this comment.

Posted 02 November 2015 at 07:03

Permalink

The altar enables you to kill through mill if they have a leyline of sanctity.
Phantasms can block or let you search for combo.
Personally I'd cut 2-3 ornithopters.

How about thinking down the lines of hurkyll's recall, and include more artisfacts?

0
Posted 02 November 2015 at 07:07

Permalink

The reason for including a sentinel of kozelek or an elusive spellfist is to take down the opponent through damage, better than molten nursery, and also has a better casting cost, and can be regenerated w/herbal poutice.

0
Posted 02 November 2015 at 11:57

Permalink

If going the Spellfist route, I'd rather do so in an agro Jeskai deck, using Ascendancy...I've never been big on having just 1 win condition.

0
Posted 04 November 2015 at 02:28

Permalink

Umoonpuca has deleted this comment.

Posted 04 November 2015 at 02:28

Permalink

Didn't expect this deck to be so popular. Thanks for all the comments and likes guys!!!

1
Posted 02 November 2015 at 21:59

Permalink

who are you?

1
Posted 03 November 2015 at 06:57

Permalink

Lol just a guy that likes to play magic, and has an eye for making and building decks.

2
Posted 03 November 2015 at 08:15

Permalink

It was a joke :D
Sort of like saying "who are you?" to a legendary celebrity!

0
Posted 03 November 2015 at 09:46

Permalink

What is mill???, but yeah, how is everyone?

0
Posted 03 November 2015 at 11:33

Permalink

mill is the unofficial keyword action for putting cards from the top of a person's library into there graveyard, derived from the card millstone. It is not official for reasons of clarity, or not a lot of new players will understand what it means.

0
Posted 03 November 2015 at 12:48

Permalink

KJ got jokes, too...

0
Posted 04 November 2015 at 02:25

Permalink

And everyone appears to be fine, if not fettled...et tu, Brute?

0
Posted 04 November 2015 at 04:25

Permalink

I'm sure worldsoul will figure it out eventually.

0
Posted 04 November 2015 at 06:24

Permalink

...........

0
Posted 04 November 2015 at 08:10

Permalink

what? did I say something wrong?

0
Posted 09 November 2015 at 11:32

Permalink

No...When KJSJ3 said "what is mill," he was directing that at wickeddarkman, AKA King Mill...like how wdm asked spike67 "who are you" as a joke.

1
Posted 09 November 2015 at 15:01

Permalink

...and once again, Umoonpuca hits the nail on the head. (still waiting for you to post a deck of some sort at some point in time.)

1
Posted 13 November 2015 at 03:40

Permalink

Only when I've had too much pumpkin ale...which is DELICIOUS. ;)

0
Posted 30 November 2015 at 07:57

Permalink

100 likes? Does this deck even work? I mean, statistics, number of wins/number of losses?

0
Posted 03 November 2015 at 18:17

Permalink

Yes it works. It has an issue with mono red, but the dispels in the side board help out a lot with Controlling the burn. Print off a proxy and give it a try. You'll find the the combo hits, and is effective enough to make it a playable deck.

0
Posted 03 November 2015 at 20:33

Permalink

1 MILLION likes!!! That's what I say, right, Johnny...??? Right, Johnny...??? 1 MIILLION LIKES!!!

0
Posted 04 November 2015 at 04:41

Permalink

wickeddarkman has deleted this comment.

Posted 04 November 2015 at 07:16

Permalink

SPIKE67:
I think the thing JOHN721 is asking is, has the deck seen actual competitive play against real modern decks and won more than half of what it meets :D
I doubt that it's that good, because ANY instant removal can kill the combo by letting the ability granted by a knack or helix go to the stack, and while it hovers there they target sentinel and the removal resolves before the ability hits sentinel. Anyone splashing white (path), black (dismember) or red (random burn) will very likely be able to stop this deck. Even green and blue has the chance to stop it through arti-hatred or counterspells.

JOHN721:
The decks that are liked generally tend to be new discoveries, not necessarily new powerfull decks.

0
Posted 04 November 2015 at 07:24

Permalink

The Voice of Reason has spoken, & verily, it is true...DAMN YOU, VOICE OF REASON!!! I was having fun... :'(

0
Posted 04 November 2015 at 08:08

Permalink

And you may still have lots of fun! Not everyone listens to the voice of reason.
And at times I'm more a voice of obfuscation!

0
Posted 05 November 2015 at 07:10

Permalink

...as when you're clearly being unclear, so as to render what you're obscuring unintelligible? ;)

0
Posted 05 November 2015 at 07:58

Permalink

Welcome! To my reasonable realm of allusion :D

http://www.google.dk/url?sa=t&rct=j&q=&esrc=s&frm=1&source=web&cd=8&cad=rja&uact=8&ved=0CFgQtwIwB2oVChMIifm27v74yAIVx-xyCh2iHwX9&url=http%3A%2F%2Fwww.youtube.com%2Fwatch%3Fv%3DM-aIbsbilbE&usg=AFQjCNGLaukC2A0xv7iyoNGIKT3McDFB5A

1
Posted 05 November 2015 at 09:40

Permalink

My brain is imploding just looking at that. O.O

1
Posted 05 November 2015 at 23:04

Permalink

Did I really just waste 4 min watching xena the warrior princess???

1
Posted 06 November 2015 at 04:53

Permalink

Now go waste 4 days on building a xena theme deck :D

1
Posted 06 November 2015 at 07:04

Permalink

Hmm...
http://m.youtube.com/watch?v=X18mUlDddCc

0
Posted 06 November 2015 at 13:43

Permalink

This is an amazing deck, but just a bit expensive. My suggestion: cut cascade bluffs, and lightning bolt. That'll bring the cost down a lot. Other then that, great deck! +1!

0
Posted 05 November 2015 at 16:06

Permalink

just to show some people, I have a new deck idea that I'm trying out, if you want to see it, the link is: http://www.mtgvault.com/worldsoul/decks/gate-to-omniscience/
please comment and give constructive crittisim, no hateing.

0
Posted 06 November 2015 at 20:37

Permalink

bjornf has deleted this comment.

Posted 08 November 2015 at 10:26

Permalink

bjornf has deleted this comment.

Posted 08 November 2015 at 10:26

Permalink

I love the idea of this deck, I've tried to create my own version. I ended up splashing white to use Midnight Guard as an extra Nettle Drone.
www.mtgvault.com/bjornf/decks/altar-of-the-brood-modern/

0
Posted 08 November 2015 at 10:28

Permalink

i think pact of negation is a great pick

0
Posted 08 November 2015 at 13:08

Permalink

Sorry if this has been said....but what about swapping the following playsets:
*Out:
4x darksteel relic
4x molten nursery

*In:
4x Impact Tremors
4x Memnite

Ie change "cast a colorless spell" for "creature enters the battlefield" for your damage trigger....

Tremors is 1 less mana, and you have more than the 8 zero-drops as bullets (though probably not looping bullets...)

0
Posted 09 November 2015 at 10:57

Permalink

drunknmonk has deleted this comment.

Posted 09 November 2015 at 10:57

Permalink

I really like this brew a lot. The thing that concerns me the most, though, is that nettle drone just dies to everything. Would it be worth running dispel in the main for lightning bolts? That seems like a really tough thing to beat. That, and something out of the board for abrupt decay. I like spellskite for that. The only other thing I have a question about is the cascade bluffs. Are they super relevant or could they be subbed out with shocks or pains or something?

0
Posted 16 November 2015 at 15:10

Permalink

A few have highlighted pact of negation just for this reason.
You can play the nettle, then during your upkeep you kill with knack/helix.

0
Posted 17 November 2015 at 07:10

Permalink

As for the filter lands, no one's really paid much attention to the mana-base (I suppose because we've all been so focused on the combo), but now that you mention it, the one given isn't exactly the most practical. It may be that using filter lands & basics was less expensive (although Bluffs isn't exactly cheap), but a more traditional base would probably be more effective.

0
Posted 19 November 2015 at 03:37

Permalink

Fix the deck concept, then see if you can fix the lands.
This tells me zach 255 is ready to play with what's here :D

0
Posted 19 November 2015 at 07:08

Permalink

Zach_255 has deleted this comment.

Posted 16 November 2015 at 15:11

Permalink

Umoonpuca has deleted this comment.

Posted 21 November 2015 at 10:41

Permalink

Umoonpuca has deleted this comment.

Posted 21 November 2015 at 12:25

Permalink

dagbaker has deleted this comment.

Posted 24 November 2015 at 00:02

Permalink

Mana Leak could be either Spell Pierce or Dispel accomplishing the same goal, Lightning Bolt doesn't seem very useful, and could be replaced by the Memnites for more consistency. I'm sure there are other types of Nettle Drone too. The problem with the infinite damage, is you must have two Nettle Drones (or Molten Nursery) in play, which makes this even harder to do. Rather than Drift of Phantasms, something like Izzet Charm might be better, because it fills multiple rolls.

0
Posted 24 November 2015 at 00:03

Permalink

2 Lightningbolts (Or one bolt, molten nursery and an ornithopter) can be used to kill a spellskite. Since a hell of a lot of decktypes in modern has spellskite in main or board, the lightnings will be good to hold onto for that. Spellskite will disrupt this deck very easy if allowed to remain in play.

Izzet charm might be better than phantsms, mainly because it is cheaper, but the search it provides is really weak, so if the defence can hold long enough phantasm might be better to get to the win-con.

1
Posted 30 November 2015 at 07:30

Permalink

Could anyone check out my Esper Control deck for standard please? Much appreciated. http://www.mtgvault.com/clickboss/decks/esper-control/

-1
Posted 06 December 2015 at 21:59

Permalink

This is an amazing deck! But do you know what would make it even more impressive? Having it be a budget deck! If you cut Serum Vision & Cascade Bluffs, it'll be $18! That's nothing. I bet this deck could beat any $20 deck, and a lot of more expensive one. Add something like divination, or another draw that's not $30. But, if you want, keep it. That'll bring your deck up to around $50. I can deal with that. But my problem is Cascade Bluffs. It's amazing. But, $80 out of your possible $20 deck? That's not good. I feel like it would be a little less powerful without Cascade Bluffs, but the benefit of having an almost exact deck for a 1/4 of the price is worth it to me. I'm personally a mtg vaulter who wants to acutely buy these decks, not just look at them. And, if cutting the price by 1/4, and only having a small decrease in efficiency, I'd be totally in.

Again, your call, but that's how I feel.

0
Posted 15 December 2015 at 03:40

Permalink

You do always have the option of cloning, then modifying the deck to be "budget".

1
Posted 15 December 2015 at 06:06

Permalink

Yes, but this is already so famous. I just felt like sharing my opinion.

0
Posted 15 December 2015 at 16:01

Permalink

I am amazed, & know not what to say (Hermia, Act III, Scene 2, Midsummer Night's Dream). See also flavor text from Mana Screw (Unhinged). ;)

1
Posted 15 December 2015 at 17:56

Permalink

Aha! Didn't know it was a phrase :D

1
Posted 16 December 2015 at 09:28

Permalink

Check out the Pauper version of this deck. It has more combo possibilities:
http://www.mtgvault.com/the7thdof/decks/untap-for-the-win/

0
Posted 15 December 2015 at 15:41

Permalink

Grapeshot would be good in here.

-1
Posted 15 December 2015 at 17:17

Permalink

I made a deck that works the same, but for just $16! Check it out here:
http://www.mtgvault.com/exterminator5000/decks/infinite-milldamage-turn-34/

0
Posted 19 December 2015 at 01:09

Permalink

I saw that. How'd you reduce the price so much

0
Posted 19 December 2015 at 01:34

Permalink

Cut serum visions and a bunch of expensive, useless land

0
Posted 19 December 2015 at 01:36

Permalink

wow although i still can't figure out how to play it
check out my rakdos/zombie tokens deck!

-1
Posted 06 February 2016 at 15:07

Permalink

draidanplayter has deleted this comment.

Posted 06 February 2016 at 15:09

Permalink

After so long after the expansion came out, how's this deck performing?

0
Posted 01 January 2016 at 19:19

Permalink

still only really struggles against hard control. Haven't taken it to any tournies, but still does well casually.

0
Posted 22 February 2016 at 23:12

Permalink

FoolishDeckbuilder has deleted this comment.

Posted 14 February 2016 at 11:44

Permalink

What is the solution to a removal of Nettle Drone? E.G., someone counters or destroys it before you combo off?

0
Posted 14 February 2016 at 11:45

Permalink

stormtide has deleted this comment.

Posted 14 February 2016 at 15:17

Permalink

double post?

0
Posted 14 February 2016 at 15:18

Permalink

That's ironic.

1
Posted 14 February 2016 at 15:20

Permalink

Yeah, when on mobile I often accidentally post twice.

0
Posted 14 February 2016 at 19:56

Permalink

Anyone mind giving some advice to my commons/uncommon so standard deck? http://www.mtgvault.com/foolishdeckbuilder/decks/kill-them-with-elves/. If so, thanks.

0
Posted 15 February 2016 at 20:27

Permalink

FoolishDeckbuilder has deleted this comment.

Posted 22 February 2016 at 23:09

Permalink

that's when you go for the alt win condition on molten nursery.

0
Posted 22 February 2016 at 23:11

Permalink

this deck cost me a buck fifty, thanks; minus serum visions, suck it ponder; I'm using it!!!!

-1
Posted 01 March 2016 at 01:45

Permalink

nevermind, i jammed in some indexes instead to keep it modern



-1
Posted 01 March 2016 at 15:34

Permalink

I like the deck. You guys should check out my black white eldrazi standard deck and let me know what you guys think of it.

-1
Posted 02 March 2016 at 02:16

Permalink

wowwow27 has deleted this comment.

Posted 07 March 2016 at 16:38

Permalink

What do you think of my budget adaptation of this deck idea? I am looking for tweaking advice (but not expensive adjustments).
http://www.mtgvault.com/aaronlines14/decks/testmoderndrone/

0
Posted 14 March 2016 at 03:14

Permalink

Know it's been said already. Nice build tho.

0
Posted 18 March 2016 at 00:43

Permalink

Aersguyfgewufgvuifgdsjhgfiuewbfuieqwgbfjm,t3qgihkjftehuiorfvbewjkurgbn djkhjtnfjkewvfbjciuregqbwjkfh4tjrekthn4ui32vhgktu4ybfkjg4benfljtg4ebrnlkjgbq4ej4tbnkrlehjmgjkrebnghuirekjqnrgujreb ug

0
Posted 20 March 2016 at 19:19

Permalink

Why'd you post this?

0
Posted 22 March 2016 at 03:40

Permalink

Aersssssssssssssssssss

0
Posted 20 March 2016 at 19:20

Permalink

Have you ever thought about adding some Ancient Grudges or Spellskites to the sideboard? Grudge destroys Pithing Needles which shut down the combo and Spellskite helps to protect your Nettle Drone.
Also, Tolaria West may be a good addition in the maindeck as it will allow you to transmute for one of the 0 cost artifacts the combo needs.
A set of Tarns may be good as well since they can help you thin out your deck and get to the combo pieces faster.

0
Posted 25 March 2016 at 17:14

Permalink

grudge is cool, spelskites take up places in enough of my modern already, is there a deck it doesn't fit into? besides it cost 30 bucks 5 or 6 is all i can afford.

0
Posted 25 March 2016 at 17:16

Permalink

It can certainly find a place in pretty much all modern decks I think, besides storm maybe. There are always alternatives to Spellskite, such as Apostle's Blessing. The only thing about playing grudge is that you'll probably want a one of Breeding Pool and/or Stomping Ground in the maindeck for the flashback cost.

0
Posted 25 March 2016 at 17:23

Permalink

i play dimir, and i just take what i want' turn two or three mill damage with glimpse and caress; use mill + thought seize to remove any problems. fly over with jace's phantasms.

0
Posted 25 March 2016 at 19:00

Permalink

Nice. Have you looked into the Mindcrank combo? It's U/B and is rather quick. Plus a lot of the cards can be traded for pretty easily.

0
Posted 25 March 2016 at 19:52

Permalink

yeah, i wanted something no one clued me into tho'

0
Posted 25 March 2016 at 20:44

Permalink

http://www.ebay.com/usr/wowwow27

0
Posted 29 March 2016 at 18:30

Permalink