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Saproling using infinite combo with Sporemound and Life and Limb. Splashing black for removal.This deck can be brought down to a budget list by dropping the expensive fetch and duel lands and replacing them with basics. Also going down Chord of Calling for a cheaper search card to find your combo pieces.
Get Sporemound and Life and Limb on the battlefield for an instant infinite creature combo as soon as a saproling or Forest etb. The combo can be stopped by using Deathspore to kill Sporemound.Thalids are added to give your saprolings some extra abilities, while Embodiment of Insight is added to give your saprolings haste as they enter, (because they're lands sure to Life and Limb, using the Landfall trigger to turn them into hasty 3/3 elemental creatures) allowing them to tap and attack the turn they come into play.
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NOTE: Set by owner when deck was made.
Important note: Tendrils of Corruption cannot target players.
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OP: Cards that do what you want Tendrils to do here, according to a Vault search, are Consume Spirit, Drain Life, and Soul Burn. They're all Sorcery speed, and you may want to choose depending on what format you're trying to fit the deck into. There aren't any instants that do this, I believe, not sure about creatures.
Reading is important lol
I still liked tendrils in the deck tbh. It's still removal and it's still infinite life. It just can't kill your opponent.
Essence Warden in the side plus Plunge into Darkness in the main can both give you infinite life as well. Just felt these other changes offered a bit more utility
Deck list, description and details have been updated to include new tactics.
How the infinite Sporemound/life and limb combo can be stop by the deathspore thallid if it's been already triggered?.. For me, that just lead to a draw and that's it. Correct me if I'm wrong.
ok sorry just understood