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This deck was made to control you opponent in the most irritating way possible. You can replace Followed Footsteps with Helm of the Host.Suggestions are welcome!
The first thing that needs to be done is putting out a Thopter Spy Network to get as many thopters as possible to block with. A Damping Sphere may be needed in order to make this work. Now, use Ensoul Artifact to turn the Damping Sphere into a creature so you can enchant it with Followed Footsteps. Now you will get a Damping Sphere every turn. Hopefully by now Jace has already produced his emblem and you have some mana ramp cards such as Cryptolith Rite on the table to mitigate the effect the Damping Spheres have on you. However, this forces your opponent to pay enormous amounts of mana to do anything.If things go south, you can use Malfunction or counter spells. Essence Warden will help you gain life, and Serum Visions will help you to get more cards. Song of Freyalise will help with some mana ramp, and will allow you to swing for massive damage when the saga reaches its third lore counter.
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NOTE: Set by owner when deck was made.
Turning the thopters or soldiers into Damping Spheres after it's ensouled doesn't work with Infinite Reflections. Notice that its effects only apply to nontoken creatures.
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Maybe a similar effect to the tokens could be achieved using cards like squadron hawk that let you get out a lot of non token dudes? Not nearly as good as tokens but if you have 4 hawks out with the reflections that's still 5 damping sphere
That seems like the only real fix for it. Even ones that make copies of non-token creatures tend to come in as tokens. Maybe toss in a mess of those zero cost artifact creatures; Memnite, Ornithopter, Shield Sphere, and Phyrexian Walker.
You might like followed footsteps here s well. It gives you a token that is a copy of enchanted creature. So similar to what you have here, but it only does one per turn. Might give you a little flexibility.
Thank you for pointing this out, I must have not read Infinite Reflection carefully. I am trying to find a workaround possibly using Rite of Replication and populate.However, I am trying to find a good replacement for Idyllic Tutor as I had intended for this to be a budget deck.
Yeah, not many cards that search for enchantments. Particularly for cheap. You might try cards that let you scry and draw instead. They let you pick and choose a little better. Less random draws.
I did figure out how to get around the Infinite Reflection issue. I used Rite of Replication and Growing Ranks instead of Infinite Reflection.
OK. So still tokens but not infinite. But you will get one every turn.
Perhaps cackling counterpart instead of rite of replication? It is cheaper to cast and is instant speed. Honestly I don't see this deck casting Rite for its kicker cost very often, so you are most likely only getting a single token from it most of the time anyways.
I must have overlooked Cackling Counterpart. It will definitely work better.I also added some customizability, as there are a few ways to achieve the Damping Sphere duplication combo.
This deck is looking sweet. The only thing I might suggest is switching ugin's insight and maybe the soul warden for cheaper draw like serum visions? I feel like the jace covers the 5 mana card draw for you pretty well
I see where you are going with serum visions. The biggest reason soul warden was in there was because all of the token creation would build up life. In addition to this, decks built around swarming their opponents such as other token decks will only help increase your life total.
oh i forgot about the interaction with soul warden yeah id leave it in then!
So you my friend have inspired me. I am going to build a different version of this. Thank you.
So... After doing a little bit of research on how mana addition and reduction work, I think this may not work how we want...Omniscience gives all cards an alternate casting cost of 0, then mana addition applies. So you are still extra from each damping sphere. Which will certainly add up fast, but for you as well.
Well, this is an unfortunate twist.However, I think I can come up with a way to get around it. Tank you for pointing this out.
Hmm, I think I figured out a way to mitigate the effect the Damping Spheres have on you. However, this required redoing around half the deck list. This one should work nicely, though, as now you can swing for massive damage.
thats acutally genius haha
Very interesting. I like this idea. More thopters and more damping spheres each turn.