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This deck was built when I found out about charge counters. I found it very interesting to set up, and it seems very powerful on paper.
Use the Coretappers, Energy Chamber, and Surge Nodes to power things! If you can get a Lux Cannon out early, you can easily destroy a permanent per turn with the right stuff out. In addition to this, you can exile artifacts from graveyards whenever one is destroyed by a Lux Cannon to power up the Conversion Chambers to get 3/3s out. The Surge Nodes can be used to power whatever, but especially the Titan Forge as that takes only 3 charge counters to get a 9/9. The Astral Cornucopia can be used to pay for any mana cost, but can be powered up to produce more mana. Also, the Contagion Engine is hilarious as it adds a charge counter to everything with a counter on it already... twice. Brain in a Jar feels somewhat out of place but is used for the scrying as it is very powerful the more charge counters it has. However, the real strategy is to get 20 charge counters on a Darksteel Reactor as soon as possible in order to win.The deck seems a little weak on the creature side, so it may be a good idea to pair it with a good 1-drop deck or something of the like.
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NOTE: Set by owner when deck was made.