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Some suggestions based on my own monoR Goblin deck (http://www.mtgvault.com/muktol/decks/monor-tribal-goblins/) Remove "Foundry Street Denizen" and add "Quest for the Goblin Lord" ({R}; enchantment; Whenever a Goblin enters the battlefield under your control, you may put a quest counter on Quest for the Goblin Lord. As long as Quest for the Goblin Lord has five or more quest counters on it, creatures you control get +2/+0) instead. It buffs all of your creatures and without spells like "Dragon Fodder", "Kuldotha Rebirth" or "Krenko, Mob Boss" himself, "Foundry Street Denizen" won't get that big. Also he lacks trample, so even a simple 1/1 could block him. As you are using "Goblin King" you could give "Blood Moon" ({2}{R}; enchantment; Nonbasic lands are Mountains.) a try. This could extremely slow your opponents when they are using many non basic lands. Greetings Muktol
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