What I'm Gonna Leave Ya

by sparra1 on 29 March 2010

Main Deck (64 cards)

Sideboard (13 cards)

Creatures (2)


Sorceries (5)

Instants (3)


Enchantments (3)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Mill, control, bloodchief combo deck.

Deck Tags

  • Theme

Deck at a Glance

Social Stats

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This deck has been viewed 939 times.

Mana Curve

Mana Symbol Occurrence

0353500

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Not Legal in Vintage
  • Legal in Legacy

Deck discussion for What I'm Gonna Leave Ya

I like it! Gives a fresh face to mill. Its sick to think a 0 cost Archive Trap can deal 26 damage! I know its a great card, but is haunting echoes necessary? Is that just in case bloodchief doesn't succeed? You could do with a few more ways to secure that 2 damage a turn. Even an underrated pulse tracker, or underworld dreams (turn 3 does kinda suck tho)

Just a few ideas. i really like the concept!

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Posted 29 March 2010 at 18:43

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Sorry just noticed creeping tar pit and hideous end. Very very nice. HA!

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Posted 29 March 2010 at 18:45

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Finally some mind funeral love. That card is great.

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Posted 29 March 2010 at 19:28

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Thanks guys, i wanted to make a mill deck with a secondary kill condition. If the Bloodchief gets out in one of the first turns the countersqualls, hideous ends, and creeping tar pits plus the creatures become my main concern. Because when the bloodchief is active the mind funerals, archive traps, and nemesis really hurt. If i get the haunting echoes out after playing a mind funeral its enough to make people concede.
and yes mind funeral is an amazing card the flavor text is ftw.

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Posted 29 March 2010 at 20:45

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