Nice combo!
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I like the idea of tribal knights, but there are some things that I'd definately take out such as: - Sunblast Angel. - Terramorphic Expanse - Ajani's Mantra - Titan Forge - Day of Judgement And, maybe put in more: - Honor the Pure - Signal Pest - Victory's Heralds maybe (I know you already have 2, and adding in another 2 could make your mana-curve very top heavy). - Contested Warzone? Could be OK for very quick aggro. - Viridian Claw for first strike, as most Battle Cry creatures have low toughness. - Myr Battlesphere, 'cause when you attack with a 5/7 and 4 2/1's, your most probably gonna win!
Probably take out the Geopedes and add in Gatekeeper of Malakirs instead, so you can sack the Abyssal Persecutor. Maybe put in some discard cards, and definately make a sideboard.
Hmmmm . . . I reckon it should be more focused on milling, and you should take out Jace, because he just mills on his own. You have a lot of probably take out the Nighthawks and put in Guard Gomazoas. Playset of Traumatize and Keening Stone are definately necesary, and a playset of Hedron Crabs. Perhaps just focus your deck a little, because it seems to be a very combat based milling deck. However, you can include combat elements such as unblockable creatures with Sword of Body and Mind.
Derp.
Excellent mechanics!
Epic combo with the Pentavus and the Proliferate cards!
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