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BUG Mill Deck with some heavy late game beat. Early game hand/deck control. Take out their threats while you stabilize. I will include better lands I just did that quickly.
Basically try to crab out by turn 1 or 2 begin mill. Control your opponents with Surgical / Extirpate till you either cut all of the threat out of the deck and beat them down with Vulturous Zombie and Phantasm while protecting them and gain life + protect them with Sheltering word.
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