Biomance this!

by Sozap on 02 February 2013

Main Deck (60 cards)

Sideboard (15 cards)

Creatures (7)

Sorceries (4)


Instants (4)

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Deck Description

So I wanted to make a deck that kinda revolved around Master Biomancer. Nice bit is, it really doesn't have to. It has seemingly enough power to blast through alot of the bits you see tearing apart decks. I'm looking at you Thundermaw and Thragtusk. I don't think this is the greatest deck to play, so I am very open to opinions and also I need some help with the mana base. And yes the deadeye could possibly be better main board. I just don't know what exactly would be the best thing to take out for them.

How to Play

umm... Smash as much face as possible, then create a massive Master of Mutant Death and kill everything from then on out. Also soulbond the Wolfir and Biomancer... You get a 14/14 Wolfir when it hits and a 6/8 Biomancer... kinda nice... but Selesnya charm kinda takes the fun out of everything

Deck Tags

  • Fun
  • Standard
  • Experimental
  • Master
  • Master Biomancer
  • Smash
  • Smash Face

Deck at a Glance

Social Stats

5
Likes

This deck has been viewed 1,495 times.

Mana Curve

Mana Symbol Occurrence

0172043

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Biomance this!

Ahhh... just realised... and yes I'm posting on my own deck... but t4 play biomancer, t5 Wolfir as a 14/14 and biomancer at 6/8 t6 play increasing savagery biomancer is a 11/13... next play two one drops as either a 12/12 or a 11/12 flying... seems really good to me...

0
Posted 02 February 2013 at 17:03

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I would probably try to main farseek so you can play any of the 4 drops turn 3. I tried putting a deck like this together last night but wasn't really thinking clearly so it's probably not that good.
Here is the link if you would like to take a look: http://mtgvault.com/meisveerysmurt/decks/counters-and-counters/

1
Posted 02 February 2013 at 17:24

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Thanks, I saw your deck, its fun looking. XD

1
Posted 02 February 2013 at 17:28

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Before you could set up you are dead already to my gruul almighty deck hahaha

1
Posted 02 February 2013 at 18:36

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Hmmm.... We shall see.... Checking deck now... Hmmm.... Manipulate your dudes on turn 4 and turn them to the dark side... and that would be your hellrider as soon as he hits the battlefield.... any answer other than the one Gruul charm used to kill my flyer or stop my blocks... the next turn would be smash face... could be turn 3 too for this stealing thing.
Turn 4 looks something like this, occasionally.
"Hey, Thundermaw! The Dark Side's got cookies!" --Manipulator.
"Thundermaw like cookies. Smash owner's face for the rest of the game for cookies!!!" --Thundermaw... or any other creature really.

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Posted 02 February 2013 at 19:17

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only real thing i have to say is that this versus other standard decks i think it wouldn't be fast enough...you need more one drops and two drops... i have a deck similar but i will probably deconstruct it because its not fast enough to face other standard decks if you would could you look at my new deck i just made its standard and i need comments and likes so i can know what other people think
http://www.mtgvault.com/solodude1/decks/standard-borosrakdos-army/
anything would be appreciated Thanks!!

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Posted 03 February 2013 at 02:01

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Very good looking.
Could you take a look at my Simic standard? It's pretty similar to yours actually. I'd like to get some ideas off another Simic player.
http://www.mtgvault.com/solodude1/decks/standard-borosrakdos-army/
Thanks so much.

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Posted 05 February 2013 at 09:17

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