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Not a fan of pit fight to be honest with you. Daybreak ranger would basically just do that once she transforms.
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I had prey upon in there originally, but after playtesting the instant speed seemed to work better for me. And the Daybreak Rangers are good, but they only work after they transform, so if I can't get them to flip fast enough they don't do me much good.
Yeah. I could see that being an issue. Have you considered plummet or burn spells to deal with flyers or annoying creatures or just direct damage boosts?
That's what I use gruul charm for mostly, cheap flying removal. So far I haven't needed anything more than that.
I've noticed that you usually make all your decks around 65 cards. Nothing wrong with that, but have you ever had trouble getting what you needed when you really needed it?
Not usually, obviously I have my bad shuffles every now and then like anyone else but I still tend to draw what I need just as often as anyone else. Honestly I just started building my decks to 65 when I first started playing just to be different but then I found it didn't affect the performance of the deck and allowed me to squeeze a few more cards in than usual, so now it's just normal for me.