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I am starting to grow tired of Modern, so I am starting to think of what decks would be like in Invasion-Forward Overextended. It is supposed to keep Modern's turn 4 rule, which states that no deck should be able to consistently win before turn 4. Here is the banned list.Blazing ShoalChrome MoxDark DepthsDisciple of the VaultDread ReturnEntombGlimpse of NatureHypergenesisMental MisstepMind's DesirePast in FlamesPunishing FireRite of FlameSensei's Divining TopSkullclampTendrils of AgonyUmezawa's JitteAny help with the deck or discussion of my banned list would be much appreciated.
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Someone started to play cosi's trickster in legacy.I've had some fun with it myself in a weird U/G version of merfolk, so seing someone else playing it tells me that it might catch on in future merfolk-builds, and that said, you might find that usefull in your overextended designs!
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