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This is a deck based upon getting out the infect creatures and proliferating the heck out of your opponent. I've tried to include some removal, as in play testing, I often found myself in a bit of trouble when my opponent would lay out a planeswalker. Any suggestions are welcome!
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A few ways to help with the planes walker problem would be add some hex parasites or some simple counter spells since u are running blue, also u have the white so o ring will help. Also I think there is a counter spell that proliferates also. Fuel the cause.
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tezzeret's gambit for proliferate and draw2
if you could get down an Early-game Planeswalker like Jace 1.0, you get to capitalize on the proliferate synergy AND get some bonus millage, hopefully before your opponent gets THEIR planeswalker out.
also, i adore your formula and I'm going to build one myself. thank you.
what advantage does spreading seas REALLY yield you - beyond the obvious draw? i don't like it, but you might have better ideas. i think you could work wonders offing those in favor of contagion clasp.