Well it's MONO-red so fetchlands are for thinning. But if it's not MONO-red then fetchlands are for picking up taigas, savannahs, and etc. Deck thinning may not be that great of a help but one way or another it still helps you. :D
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Now that's not nice..HAHAHAHA :P *evil smirk*
Thanks for the idea. I'm gonna playtest Zektar Shrine Expedition.
Thanks for your suggestion. I like the idea of bouncing with Venser. :D
Thanks for your suggestion. I already splashed blue. :D
You might want to add some Blood Speaker + Deathrender. :D
Flame Rift is a game finisher to be exact..and for RDW 4 damage wouldn't hurt that much.
The only thing I agree with is the Goblin Guides.,FYI Fetchlands help in deck thinning..
You might want to add some Keldon Marauders and some Fetchlands.
Also some Drowned Catacomb wouldn't hurt. :D
You might also want to add some Thrummingbird or Ichorclaw Myr. Great deck though!
yup, for card advantage. TMS is banned in standard so i used beleren instead.
You could also use Life's Finale just to add insult to injury.. :)) and maybe some Despise. :D
i place jace there for mill..but i could actually remove him..
I could add Neurok Invisimancer sideboard but the only creature with Infect I have right now is Blighted Agent and it is already unblockable.
Darksteel Relic is epic!
thanks for your advice..i would definitely add some Brain Freeze and Dark Rituals.
Already removed Hideous End and replaced it with Grasp of Darkness. Thanks for the suggestion.
Sorry, didn't to cause any fuss..peace man..well my only comment on your deck is that, you would be drawing more spells rather than creatures..and have you played this deck? It's hard to get a 3rd turn win..
Thanks! :D I don't have the budget to buy a playset of Inkmoth Nexus. I'll playtest first the Ichorclaw Myr.
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