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Chieftain: Adriana, Captain of the GuardSuccessors: Agrus Kos, Wojek Veteran Haktos, the UnscarredHeirloom: Helm of the HostEmblem: When your Chieftain or successor is in play, all creatures under your control that share a type with it get +2 +2
Chieftain deck building:Construct a 150 card deck from a legacy card pool and a custom ban list.Nominate 1 legendary creature to be your Chieftain, and up to 2 more to be it's successors. Then nominate 1 legendary non-creature artifact to be your heirloom.During deck building, choose 1 emblem from the following list (more may be added later): - While your Chieftain or successor is in play, all creatures that share a creature type with it get +2 +2.- While your Chieftain or successor is in play and only once per turn, you may copy an instant or sorcery you cast. You may choose new targets for the copy.- While your Chieftain or successor is in play, creatures you control have trample.- While your Chieftain or successor is in play, creatures you control have haste.- While your Chieftain or successor is in play, whenever a creature enters the battlefield under your control, draw a card.- While your Chieftain or successor is in play, creatures your opponent controls get -1 -1.- When your Chieftain or successor enters the battlefield, you may exile target permanent until it leaves the battlefield.As part of the 150 cards in the deck, all must match the colour identity of your Chieftain (including the successors and heirloom). You may have up to 4 copies of any common card, 3 of an uncommon, 2 of a rare, 1 of a mythic and only 1 of any legendary card, regardless of rarity.Gameplay:All players (between 2 and 6) start with 50 life, and with their Chieftain, successors and heirloom in the command zone. They start with their chosen emblem.You may only cast a successor if your Chieftain has died at least once, and it or another successor is not on the battlefield.Each time a Chieftain or successor would leave the battlefield, you may return it to the command zone, and it costs 2 more to recast each time you do so.A player loses the game if their life total is 0, or they have taken 28 total damage from any one player's Chieftain or successor.
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NOTE: Set by owner when deck was made.