Dismantling the Reactor

by solburntaco on 27 October 2009

Main Deck (60 cards)

Creatures (8)


Sorceries (8)


Instants (8)


Artifacts (8)

Enchantments (4)


Sideboard (0 cards)

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Deck Description

Kill off creatures with Firespout, Molten Influence, Fork and Inflame while you use Energy Chamber and Coretapper to build up to 10 charge counters on Darksteel Reactor. Dismantle the Reactor to get 20 charge counters on it. (It can't be destroyed but you still put counters on it!) and you win! :D

Multani's Harmony + Gilder Bairn also works well.

Deck Tags

  • Combo

Deck at a Glance

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Mana Curve

Mana Symbol Occurrence

0802016

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Dismantling the Reactor

you might want to think about adding Gilder Bairn as another counter doubler. You also might want to look into a Magistrate's Scepter to make a infinite turn engine.

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Posted 27 October 2009 at 17:16

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ive heard about that combo for awhile. This is the first time ive seen someone make it the theme of their deck. nice job!

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Posted 27 October 2009 at 18:10

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maybe get rid of inflame since you really dont have that much doing damage though.

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Posted 27 October 2009 at 18:11

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You might want to put some disenchant as well for Platinum Angel or other problems

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Posted 27 October 2009 at 19:42

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I meant naturalize cause you are playing a green/red deck.........

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Posted 27 October 2009 at 19:54

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Don't really need naturalize, Dismantle will work fine since I added Gilder Bairn. (which was an excellent idea by the way!)

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Posted 04 November 2009 at 18:03

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