Taste the Rainbow

by Sol218 on 10 February 2016

Main Deck (60 cards)

Sideboard (14 cards)

Enchantments (1)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

My ever evolving quest to make the best deck ever. This deck will always have a place in my heart because its just so cool.

How to Play

Ramp with the mana dorks and from there you have a ton of options. You can:
1. Work your way to titanic ultimatum and destroy the opponent with mana dorks
2. Work your way to Nicol Bolas and use his ult as well as his other abilities to cripple any opponent
3. Work your way to Ugin and use his ult and other abilities to get out awesome stuff for free, as well as restore a nice chunk of life
4. Or anything else really
There are so many win conditions that I won't bother saying them all. From coalition victory to door to nothingness, the options for winning are everywhere. (And all of them are extremely satisfying)

Deck Tags

  • Toolbox
  • Five color
  • Modern
  • Fun

Deck at a Glance

Social Stats

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Likes

This deck has been viewed 1,151 times.

Mana Curve

Mana Symbol Occurrence

1816172130

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Taste the Rainbow

The problem is you label it as a toolbox but its literally just a 5 colour deck with random cards.

Decks that use toolboxes are cards like:
Traverse
Gifts
Glittering wish (granted you have one... hardly enough to call it a wish deck)
Etc.

You don't need a million win cons to have a viable deck.
All you need is 1 main con and 1-2 side cons.

Also your manabase is too unreliable.
You need green mana more than anything and with the amount of green sources in your deck you have like a 6% chance of even having a green source on turn one...

I'm not saying its a bad idea to make a toolbox based deck.
Just that you may need to do a bit of streamlining.

And what it comes down to is your manabase is hands down the most important part of your deck.

Sorry im a blunt person, but we have all been there, there's nothing wrong with being creative.
I love homebrews.
If there was a direction you wanted to take this deck i would be more than down to help with suggestions.

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Posted 31 May 2016 at 05:27

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Actually, you miss the point. The purpose of having "a million win cons" is that any of them win. If they counter one coalition victory (crazy, I know) I have not only a second one but another "million" win cons to use instead. I also accomplish this without the insane price of all the fancy lands everyone basically requires for a deck with more than one color. I use basic lands. How many decks do you see that are viable that don't abuse nonbasic lands? That's what I thought.

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Posted 31 May 2016 at 20:00

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I didn't miss the point...
I figured you were new and needed help with understanding how deck building and structure worked.
If that's the case this deck is just awful...
I would love facing this as any modern deck.

"Fancy lands" lol.
Not all dual lands are expensive...
I was just trying to help you out because you math was either terrible when you contructed that mana base or it was just randomly thrown together...

Even with out a ton of money the manabase is the most important part of any deck.
Most of your low drops cost green to play.
You only have a 6% chance for a green source turn 1 and even less for an untapped green source.

Was just trying to help but you clearly don't want to learn...

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Posted 31 May 2016 at 21:12

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I know how. I'm glad that there are people like you that want to help new players learn magic. But after using this deck for years, shaping it, and adapting it to face other play styles, this is the best.

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Posted 31 May 2016 at 21:16

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If its working for your group then keep it how it is.
Just to me it seemed a bit too random.

I actually had a pretty sweet glittering wish control deck planned that was base white/green but played all 5 colours.
Value.deck running 4x oath of nissa letting you grab say nicol bolas and cast it even with the wrong mana.

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Posted 31 May 2016 at 21:26

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It's random mostly on purpose, actually. This way even if the opponent sideboards in cards to counter one way to victory, then you still have the other options left to you. No one opponent can plan for everything in the deck, and they absolutely don't know how you'll get there (with the exception of a few cards). It's more fun when no one knows how the game will go everytime

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Posted 31 May 2016 at 22:27

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I think the biggest flaw with that logic is that they would actually only need to sideboard for the cards that are good against them.
But i get why you like the random factor.

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Posted 01 June 2016 at 04:17

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