It's random mostly on purpose, actually. This way even if the opponent sideboards in cards to counter one way to victory, then you still have the other options left to you. No one opponent can plan for everything in the deck, and they absolutely don't know how you'll get there (with the exception of a few cards). It's more fun when no one knows how the game will go everytime
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I know how. I'm glad that there are people like you that want to help new players learn magic. But after using this deck for years, shaping it, and adapting it to face other play styles, this is the best.
Actually, you miss the point. The purpose of having "a million win cons" is that any of them win. If they counter one coalition victory (crazy, I know) I have not only a second one but another "million" win cons to use instead. I also accomplish this without the insane price of all the fancy lands everyone basically requires for a deck with more than one color. I use basic lands. How many decks do you see that are viable that don't abuse nonbasic lands? That's what I thought.
Not a bad idea, but my friends use A LOT of area burn, so it's nice to have more permanent solutions. Thank you though
This is just for fun. My friends and I don't really bother about banned cards or if its legal or not. Thanks anyway though.