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A deck designed to use all my mana each turn to cast maximally efficient cards all of which are self contained.
This deck has been viewed 1,214 times.
Yay! Blaggro! I love these type of decks. I recommend taking a look at the following: Gurmag Swintwing, Mogis's Mauraders, Spiteful Returned (maaaybe, the bestow is nice and works lategame), Brutal Hordechief (although his activated is W/R) and Mardu Strike Leader.
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Those are all great cards thanks, but what to take out?
Saddlebrute, Felhide brawler, 1 shadowspear, 2 pharika's cure, 1 ulcerate. That is my suggestion. Add in 3 Strike leaders, 4 gurmags, 1 brutal hordechief, 3 mogis's marauders. (Spiteful returned is fun but I'm not 100% sure it is fast enough for you)Check prices though, not sure how much hordechief will be. Also, you may want to splash red or white for the hordechief's ability with a few dual lands, just the cheap comes in tapped gain 1 life ones. (Bloodfell caverns or barren sands I think it's called)
Oh yea consider despise as well, maybe cut the shadowspears altogether or something else, despise will help you keep tempo a little.
To keep the mana curve intact I don't think the marauders are as good as my 3 drops and the hordechief requires me to splash which id rather avoid. (also very pricy). Tap lands would slow the deck down, the point is to use all my mana each turn. For the same reason despise is a handycap as it slows down my creature drops. I'll pop it I the aide board though as its a decent cars. The strike leaders I will play test with and see how they do, as good as they are they are easilly removed and don't have the devotion the other 3drops have. I'll trial the gurfangs in place of a few pharikas cure though. Really cool cards in just not sure if I need more removal.
Despise is a tempo play for turn 3-4 when you are up against a siege rhino coming down or a planeswalker. You don't need to play it turn 1, but if you face a tempo deck it can give you a win. You can sideboard it and wait to see what is played. It's not vital to your deck, just helps you overcome the turn 3 bombs that come out in this format.If you don't want to splash that is fine, brutal hordechief is a beast though (although, as you said, pricey). You don't NEED it just hurries up the game once it comes down. Only recommended it because it fits in with the "lots of cheap creatures" theme. Strikeleader is amazing, a 2/1 comes into play if you dash it. It just fills up the board ASAP. Test it out. Mauraders are not necessary either, but they give evasion and haste. If a board wipe comes down (anger of the gods for instance) and you are facing an opponent dropping arbor colossus, polukranos, etc. it just gives you a bit more evasion. Again, not necessary just a thought since the card is cheap as hell!For removal, murderous cut is not THAT expensive.
Murderous cuts are very good even if I don't have much to delve. I'll probably swap some of the cures for them.
Yea good idea! Are you taking this to FNM or another standard format?
Yeah fnm (when I get the chance!). Otherwise just club play.