As good as the elvish promenades are, the Hunting Triad is better. It guarentees me 3 elfs or if I already have enough, then I can reinforce for 3 +1/+1 on a creature.
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I do, but it's one of my first decks that I made. So, its not guaranteed to be great, but it worked while I played. My most favorite to date is the Overrun the Elves that I recently uploaded. I love it and have won every match but one and that was a counter deck >_<
This deck has been edited and filed down. Please give me time to rework it.
Thanks Claws. Aye, but wouldn't the "Indestructible" prevent Furnace Dragon, Dust to Dust, Return to Dust, and countless others from doing that? It's to prevent lethal damage and spells/abilities that destroy this card.
Jeebus Christ! It's a nice damage deck, would quickly burn your opponents down.
Also, this deck would work in any tournament EXCEPT Standard. Unless you removed Seething Song entirely, you could not use this deck in a Standard Tournament. Otherwise this deck could be in any and all tournaments unless it's sealed deck or some other along that lines XP 10/10
I see some amazing potential. Maybe add 1 more Mountain and 1 more Island. The only problem I see with it is that if you don't have at least 2 islands then you can't protect yourself for however many turns you are without those vital islands. I can see an amazing strategy though, the Meteor on Stuff Doll with Stuffy Dolls target your opponent. Nice idea!
"How do I counter extirpate? Isn't there a way to prevent it?" Your best bet would to be to have any of these: (4) Counterspells 2 Islands Set: Multiple Sets -Common Type: Instant Rules Text: Counter target spell Dash Hopes 2 Swamp Set: Planar Chaos Type: Instant Rules Text: When you play Dash Hopes, any player may pay 5 life. If a player does, counter Dash Hopes. Counter target spell
CC is Constructive Criticism for those of you who didn't know and are afraid to ask =)
Door of Destinies has beefed my 1/1 and 1/2 fairies/goblin rogues up to 9/9's 9/10's and even higher. It's and exceptional card, and cheap too!
Yes, if you go against a player with extirpate don't use this deck =) Also, a really good artifact for this deck (it's used in my Rat Shack Deck) is: Name: Akroma's Memorial Set: Future Sight - Rare Type: Legendary Artifact Effect: Creatures you control have flying, first strike, vigilance, trample, haste, protection from black, and protection from red. It would be great with Door of Destinies. I have that in my Rogues and Rascals deck (can't make because Morningtide hasn't been uploaded).
Yea, Lord of the Pit is better placed in a "horde" or "token spawner" deck. It's great for saccing all those 1/1 tokens and it's a massive amount of damage for the flyer. Seems like a good deck, unfortunately I cannot look at the specs of the cards because my school browser blocks the links =( I'll look at it when I get home.
80 cards is too many. You only need about 20-24 Lands at most. This'll bring you to 74 which is still big, but it is playable. Also, the sorting will be a pain. Great deck =)
Take out Hulking Giant and replace it with a Grapeshot. If you play alot of your cheap, 1 mountain creatures and THEN you play Grapeshot, you play it as many times as you played a creature that turn. So basically.... You play 4 Raging Goblins, 3 Lightning Bolts and your opponent counters 1 lightning bolt. U get to use Grapeshot for when you played it. Then you get to do it 8 more times because 8 other spells were played that turn. And, you can have the copied grape shots go to other target
Current Sets allowed in standard play: Lorwyn (Whole Block), All of Timspiral, Coldsnap, and All of the Core Set X (10). Raging goblin I can do =)
This deck is built with Standard Tournament rules. None of the cards listed are banned in "Standard" deck Tournaments. Please, if you suggest, keep in mind that I will ignore any card suggested that is banned in Standard deck Tournaments.
There is room for 3 more Relentless Rats in the deck. So, when I get home I will post the price, because at school starcitygames.com is blocked. Sorry for the inconvenience.
This deck is meant for Standard play Tournaments. Goblin War Drums were banned in Standard play, so was lightning bolt, sorry. Any suggestions? For now it'll be Caterwauling x3 until something else comes up. Gonna have to recalculate value now XD (Will not be added until this deck truly is finished.)
A problem most people seem to think is ok. You can have multiple Legendary Creatures out. You Can't If the creature is: Example: ABCDEFG 100Colorless Picture Legendary Creature: Letter if it says "Legendary Creature: X" where X is type of creature, then you can have ONE and ONLY ONE of that creature in play at any time. This includes ones in the graveyard....if a second comes in play BOTH go into the graveyard. so 3 more Ink-Eyes, Servant of Oni is redundant.
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