Bant Slivers

by soccerpro10171 on 26 July 2013

Main Deck (60 cards)

Sideboard (15 cards)

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Deck Description

Standard Slivers based on Flying and Double Strike. The small pumps (green Slivers and spells) are very useful because they become twice as potent with a Bonescythe Sliver in play. I've been out of Magic for a year so please give suggestions. Your help is much appreciated!

How to Play

Get Slivers out early, except for Galerider. You want to get a few creatures out before dropping Galerider to make sure it is protected. Use Ranger's Guile if necessary.

Save Cancel until it is absolutely necessary. You don't want a board wipe or Planeswalker screwing you over late game.

Don't keep a starting hand without a Manaweft Sliver...unless you have a means for all three mana types.

Other than that, build up your Sliver army and swing big with Flying and Double Strike. This deck is creature heavy because it is meant to be relentless.

Deck Tags

  • Slivers
  • M14
  • Standard

Deck at a Glance

Social Stats

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This deck has been viewed 1,329 times.

Mana Curve

Mana Symbol Occurrence

1680022

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bant Slivers

Looks fine. Only cancel seems unnecessary. I would play 2 more Steelform Slivers instead of it.
Supreme Verdict is uncounterable anyway. Sideboard Rootborn Defenses against it. :-)

0
Posted 26 July 2013 at 01:55

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Thanks! I didn't know about Supreme Verdict. Rootborn Defenses also seems like a great card to sideboard in general so I'll do some play testing with that.

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Posted 26 July 2013 at 17:02

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