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A white/black shadow deck that uses the shadow ability to sneak past opponents creatures, while Dauthi Trapper, Dauthi Embrace, and Temporal Isolation give your opponents attacking creatures shadow so you can block them, prevent their attack with Maze of Shadows, or even destroy them with Dauthi Cutthroat. Soltari Priest (protection from red) and Soltari Monk (protection from black) give you a few shadow creatures that can avoid kill spells and damage spells. Game enders include Stronghold Overseer, who works both defensively and offensively by adding to shadow creature power and taking away from non-shadow power, Celestial Mantle to make your health boom quickly on a shadow creature, and Snake Cult Initiation to rid you of your enemies quickly with Poisonous 3.
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why allways 2 copies of the cards play 4 of the best cards
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deffinitely play hatred