I think Thassa, deep dwelling would be a great addition! I like the thought of adding Freed from the Real, but it really only makes sense on Roon, which doesn't really help a whole lot since I run seedborn muse and tidal barracuda, i pretty much take turns with everyone else and I always have ways of drawing cards from flickering with roon. I also don't see a point running Pemmin's Aura since the only good thing that it has is the shroud ability but I have other things in hand and on battlefield to flicker roon to protect him from destruction.
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If you can give suggestions that would be great!
I can see to switch pathway arrows to viridian longbow, I dont like heart-piercer bow since attacking isn't what I do to get rid of creatures. I can also see using duress or thoughtseize for control of discard to get rid of any combo pieces. I use the dash hope specifically for the life lost when they want a big spell, it is in there to make them lose life they don't want to, this deck is decently fast so by turn 4 or 5 I have them down to about 10 life or lower so making them choose to be alive and keep a spell or let it get countered, and if I choose to counter a creature which is my main objective (unless its a combo piece) then if they choose to keep it it is dead to my creatures deathtouch ping and his/her life is drained from keeping the spell. Personally I like the idea of having green in the deck, but what are some substitutions I could make for a deathtouch poison counter deck?
Do you think there is anything I could change to either decks? especially my roon of the hidden realm deck, I have been slowly testing out new etb abilities seeing what works.
I love the whole token aspect of this roon deck, but since you have plenty mana rocks i think put more token friendly cards in the deck instead of creatures that get you land, I say keep coiling oracle and ditch the rest of the land fetchers, and add a few more creatures that give you token such as deep forest hermit or progenitor mimic. and maybe something that helps tokens grow easier such as a doubling season.
Personally I think if you run cards like Deep Forest Hermit, Aid From The Cowl, Tidal Barracuda, and seedborn Muse, I think you might have an easier chance of surviving attacks, or even adding propaganda, or ghostly prison to make opponents incentive to attack less. even adding something like acidic slime could be good, instead of needing to search for a card that enters and destroys lets say an enchantment, you get a choice of land, enchantment, or artifact.
but yet also having a creature that tutors you dont need 4 diabolic tutors, and maybe can be used on a few more zombies
i would take out two of your diabolic tutors and put in one more call to the grave, since one of your creatures helps you search deck. then for the other card to replace your second tutor add one more liliana death's majesty.
any reason that manaweft sliver is in the main deck?