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Infinite combo deck in standard I came up with. Fairly budget and could use some tweaks and help. This deck is fairly complex and using multiple pieces for a combo.Inspiring statuary, decoction module, paradox engine and either sailor of means or weaponcraft enthuasist either allow for infinite tokens or treasure with enough mana. While having minister of inquiries out allows for infinite mill. Metallurgic Summonings allows for the deck to hold its own in a midrange aspect, and removal is self-explanatory.
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How does your infinite combo work?
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I think that there is not a real infinite combo as the paradox engine does not untap your mana abilities. You have untapped mana available only in Cultivator's Caravan.I think the idea is to try to repeat following as many time as there is mana available around T6 or so:Tap inspiring statuary and paradox engine for mana and cast Weaponcraft enthusiast with one B mana or Sailor of Means with on U mana. Paradox engine untaps all nonland permanents and you got one energy (3 if cast spell was enthusiast...). Now you need 4 mana to return the cast creature back to hand for repeating the process. So to do this twice, you'll need a minimum of 6 mana out of which 4 has to come without imrpovise for activating decoction module.If there was green colour also in the deck, it would be easy to make mana with servant of conduit but this would require some splashing and modifications to the deck.Have you considered about Panharmonicon? The deck seems to be more of mid-end range and slowish to start with. Panharmonicon would increase the aforementioned energy gain from Weaponcraft enthusiast to 10 per cast (1 from enthusiast and 2 + 2 from servos fabricated and as panharmonicon adds one ETB effect, this would also double the energy gained from decoction module from each creature so 2 x 5 = 10). So you'd end up with huge energy storage but you have a nice energy sink - Dynavolt Tower which untaps when you cast a spell :)
This was as far as I could work out, the only way to achieve infinite is with the treasure token creators to pay for things, however they then could not be used for improvise. I guess it kinda works. If you can put panharmonicon instead of 2 of the spell swindles then it would create double energy and double treasure from the sailor. The deck suddenly becomes pretty neat. Not competitive but looks like a fun take on Standard
Yeah, looks like fun deck in casual standardish games for me :)