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Frost Burn+Nightveil+Jace all have decent devotion to Thassa to make her into a creature. A 5/5 indestructible, scry 1 every turn, make creature unblockable, is a really solid card to have; especially for what the deck is trying to do. The aim isn't per say to get devotion to thassa, though it would be nice, but to get her out and use her ability to get Master of Cruelties unblockable so he is guarenteed to get in for that ability. Then you have a couple of finishers, any other creature with unblockable will get the job done along with a few other spells. Rakdos's return which also has some other versatility as a control card can finish the game; then there is turn // burn which can deal with a few annoyances such as gods, blood baron, and obzedat, also burn can hit a player for the last 2 points of damage if need be. Lightning Strike is still here mostly as a finisher but it can deal with a few creatures. The reason I didn't add more is because of the fact that it doesn't do quite as much as some other cards in the deck. Anger of the Gods, while it doesn't do the absolute best job actually could be very important here because a few of the creatures survive notable the important 1 and then the back-up almost "wall" Frostburn weird which does slow down a few decks and provide decent devotion to Thassa. He can be pretty key here in a few ways.I doubt my land is perfect because I put the entire deck together in all of 5 minutes, this also goes for the sideboard. There are a few cards I know belong, then a few filler cards that I thought could be handy. J.Memory can be good against control trying to just stall them out while milling them to death. Pithing Needle is good against a few planeswalkers and Aetherling, planeswalkers shouldn't be a real big issue but again this is one of those slightly "filler" cards. Slaughter Games like I said is solid in side. Thoughtseize is a good answer to some decks but I couldn't really find good room in mainboard for the card while sideboard it is really good anyways. Negate against more spell heavy decks like control. Far // Away just a different removal option, same for doom blade and hero's downfall as extras in side, just incase you need more removal for a specific match-up. Something I didn't focus on was card draw but with scry it may not be a huge issue.
Control the board with counterspells and kill spells until you can combo Master of Cruelties and Thassa. Have Thassa give Master of Cruelties unblockable then finish the opponent with another unblockable threat or a few different "burn" spells that could finish the match.
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I'd also have AEtherling in here If your Cruelties Thassa combo activates, and you don't have burn, then you'll need something to hit them Plus AEtherling is just good in control to begin with
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Though you aren't wrong I'm not sure what I would cut for ætherling to be fair. However I really should find at least 1 slot shouldn't I in case of being slaughter games for Master. 3 Nightveil and 1 ætherling?
Personally? 2 and 2, just incase 1 AEtherling is killed
As a back up kill condition I think 1 ætherling is good. Doing only 2 Nightveil I'm worried about decreasing my early devotion for Thassa also Nightveil does generate some decent card advantage especially if it can get in a few times. Also I'm really hoping that I can keep ætherling alive. Making sure I play it when I have at least 2 extra blue mana up.
Swap Anger of the Gods to Annihilating Fire Same thing but Instant, not Sorcery
I'd prefer Anger of the Gods to Annihilating Fire
Yeah. Anger also targets all of your opponent's creatures. I forgot about that part
Yep, it's effectively a board wipe which can really slow down a few decks.
I have a few Grixis decks that I'd love some advice on..... If you have the time of course!
Sure, maybe sometime tomorrow or something. I've got homework and such to do before getting to sleep.
Yeah. I can only be on here from 8:30 til' 2:30 Australian Eastern Standard Time I look forward to your opinions