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First priority is to protect the Commander, then you can start worrying about killing opponents. Turn 4- play Zur the Enchanter Turn 5- attack and search for spirit mantle, which makes it unblockable and has protection from creature abilities as well. Turn 6- attack and search for steel of the godhead for lifegain Turn 7- attack and search for auramancer's guise for a boost to power (now 10/13 plus whatever auras you may have played) Turn 8- attack and search for battle mastery for double strike or phyresis for infect (now at least 12/15 with double strike or infect!!!) Turn 9- attack and search for ophidian eye, which gives card draw. Some cards are in the deck to protect against creature abilities and such, but it is pretty much a straight out attack deck. If in trouble, use mass kill (losing only a totem armor for you) Easy win = lifegain to maintain 30+ then drop felidar sovereign Godhead of Awe + Screams from Within = fun mass kill Pariah + Sandskin = no damage to your life (don't use on commander though)
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