smn

10 Decks, 72 Comments, 9 Reputation

I like the deck concept. do you think geist -honored monk would have a place in here? or timely reinforcements in maindeck as a 1 of?? last thought is making the removal 2 didmember and 3 tragic slip. theres SOOOO many solid picks for tragic, even at the -1 -1(birds, phantasmal image, hrave crawler, anything RDW plays, anything in tempered steel, ect)
would you please have a look at my decks and see what you think? theres 2 listed ive been playing at FNM and doing very well with.
tyty

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Posted 24 April 2012 at 15:43 as a comment on Sorin, Lord of Virtue

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LOL, i dont remember what loyal legion does...P. leme look into it.

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Posted 24 April 2012 at 15:36 in reply to #249447 on standard myr tokens

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solemn is a great 4 drop. hes a warm body, instant land fetch and draw. thats why all the top ramp decks run him. he is tested and approved. I completely agree with the beast within comment. Im going to find room for 2.

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Posted 24 April 2012 at 15:33 in reply to #249513 on G/U FNM steamroller

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for a heartless pod agro, imo, would look more like this:
Please check out my decks
4x strangleroot geist
4x birds of paradise
1x acidic slime
1x daybreak ranger
1x voropede
1x Solemn Simulacrum
2x wormcoil engine
3x birthing pod
3x Myr Superion
1x grave titan
1x frost titan
4x Geralf's Messenger
1x Steel Hellkite
3X Treasure Mage
2x dismember
2x tragic slip
2x go for the throat

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Posted 23 April 2012 at 20:47 as a comment on Heartless Pod!

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your sort of all over the place here. what are you attempting to accomplish? traditional heartless decks look kind of like this: the liches are practically a must have. are you intending on going controll or agro? this one is more control based.
Pleae check out my decks

6 Island
4 Darkslick Shores
4 Drowned Catacomb
3 Swamp
3 Buried Ruin
2 Phyrexia's Core
4 Phyrexian Metamorph
4 Solemn Simulacrum
4 Grand Architect
4 Treasure Mage
3 Havengul Lich
2 Frost Titan
2 Wurmcoil Engine
2 Perilous Myr
1 Steel Hellkite
1 Phantasmal Image
4 Ponder
2 Dismember
4 Heartless Summoning
1 Spine of Ish Sah

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Posted 23 April 2012 at 20:36 as a comment on Heartless Pod!

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I think boan hoard would be a nice addition. also, o-ring would be sexy here also. you have no removal. maybe find room for some go for the throat? or tragic slip? maybe 1 or 2 day of judgement. additionally, phyrexian rebirth is a fun 1 of in a token deck.
Please check out my decks!

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Posted 23 April 2012 at 20:27 as a comment on Living Weapons!

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i have been trying to find room for the forge master main deck! the orrigional deck ran blightsteel...then it evolved into tokens. im going to remake a red version soon, seemed fun. ty for the input.

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Posted 23 April 2012 at 20:20 in reply to #249386 on standard myr tokens

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im pretty departed from non-standard play. so the comments i gave were with my limmited expertise of cards.

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Posted 23 April 2012 at 20:19 in reply to #249380 on standard myr tokens

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heres my thoughts: plague, copper, leaden, palladium, alloy myr. You have FIFTEEN mana sources...you could do with a solid 8 or 9. maybe just narrow it down to copper,leaden and palladium in multiples that are comfortable for you. Fog is better than tanglesap. I dont really care for virdian longbow or dash hopes. I think these could be better as removal spells(your playing black, use it) such as 3X tragic slip & 3x go for the throat. lastly, you dont explain your "emmensely powerful combo" ever. I see what you are speaking about after soem closer review, but maybe you should look at adding additional helix pennicles. it appears your deck is more about those winning conditions, as opposed to agro..so, lets stall some more with more fog and fog like spells. here is my final synopsis:
Please check out my decks!
Artifacts
3x Copper Myr
3x Leaden Myr
2x myr turbine
4x Myr Galvanizer
3xPalladium Myr
Enchantments
4xHelix Pinnacle
1x Asceticism
Land
10x Swamp
10x Forest
Spells
4x fog
4x tanglesap
1x Relic Crush
2x Exsanguinate
1x Beast Within
2x Diabolic Tutor
3x go for the throat
3x tragic slip

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Posted 23 April 2012 at 20:15 as a comment on myr fury

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Thats a great idea, the only reason I would leave it this way is due to set up time. The deck has a definate set up time required to achieve board presence, as with many token based deck. I feel that the card recomended would delay the innitial set up required by another turn. turns 3-5 are so important with this deck. If i were to add green, i would probably consider a different build all together. Also, i dont know where i would fit paralel in the deck....so tough trying to squeze cards in.

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Posted 23 April 2012 at 19:37 in reply to #249363 on standard myr tokens

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regarding myrsmiths obnly being able to be used once per artifact: the card does not have tap as a requiremeent, nor does it have the once per cast verbage. It just states that when any artifact is cast, you tap (1). tokens do NOT count as 'casting a spell" it is considered an ability. you would use the ability at any time an artifact spell was cast.

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Posted 23 April 2012 at 19:30 in reply to #249326 on standard myr tokens

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the concept DOES cater to pod. Ill have to tinker with it.

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Posted 23 April 2012 at 15:09 in reply to #248995 on G/U FNM steamroller

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when you have 2 myr galvanizers and a palladium myr or just a few mana myr they can tap and untap infinate for mana. so, you cast an artifact to activate the myr smith then create infinate mana to power the smith.

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Posted 23 April 2012 at 15:07 in reply to #248942 on standard myr tokens

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I really enjoy your deck, it looks pretty solid. I just have to question the swords. I understand their use, but on turn 3, getting men on the table has priority. turns 3-5 seem to be the curve in your deck. Seems garruk would be a better fit and more consistant.
Would like some feedback on either of the following decks I have been winning or placing FNM with:
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=321189
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=321289

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Posted 20 April 2012 at 14:55 as a comment on Beware the Wolfpack

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yea, i really should. yo are a genious, my friend!

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Posted 18 April 2012 at 14:46 in reply to #248179 on g/r undying wins A LOT

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ty for the imput, but the additions start to remove the meat of the deck. the creatures in this deck are difficult to remove. that was done intentionally to combat the current heavy removal metagame. voropedes are game winners if your opponent does not have an answer. well, 2 answers. strangelroot geists are such an allstar in any deck able to run them.

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Posted 18 April 2012 at 14:45 as a comment on G/U FNM steamroller

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the mind crushers are there because of their fat asses with the addition of difficulty to remove. the mill aspect was just an added bonus. This is not a mill deck, it is an agro ramp deck haterator with a splash of controll.

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Posted 18 April 2012 at 14:43 in reply to #248094 on G/U FNM steamroller

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I AGREE WITH FLING, IT PWNZORS. also, try Malakir Bloodwitch. she has a big ass, does damage and gives you life.
Would like some feedback on either of the following decks I have been winning or placing FNM with:
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=321189
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=321289

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Posted 17 April 2012 at 20:45 as a comment on br vamps

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I think the only thing you are missing is 4X Questing Phelddagrif. TECHNOLOGY!!
Would like some feedback on either of the following decks I have been winning or placing FNM with:
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=321189
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=321289

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Posted 17 April 2012 at 20:40 as a comment on World's Worst Deck

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Might I recomend removing 1 messanger for 1 pyrexian metamorph? that technology wins games!!

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Posted 17 April 2012 at 20:25 as a comment on Geralfs Messenger

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