The owner of this deck hasn't added a sideboard, they probably should...
Start typing a card name and use the auto-complete feature to quickly select the card you're trying to add. Enter a quantity and add that card to your sideboard!
Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.
This is a Revamp of a deck I had before. I decided to fix it up and it worked so well I just had to add it. It's crude. but incredibly effective, especially in multi. It's just my way of getting back at those stupid zubera creatures and their stupid abilities. Basically, use Iname to get them all in the graveyard, then Patriarch's bidding and they all come back, then sac them all to spawning pit and your opponent takes a lot of damage you get a lot of creatures you gain a lot of life they discard a lot and you draw a lot (but not enough to kill you). But all the really care about is the damage part anyway.
This deck has been viewed 959 times.
Very good concept on the Zuberas. Well done.
Permalink
Sorry for commenting off topic on one of your decks, but I had a ruling question about a potentially broken combo: Mana Severence and Deflection, and I don't have forum access. I think the way it would work is that you could remove all your opponent's lands in his library from the game, but I needed someone more versed in Magic's rulings to get a definitive answer. So, does the combo work like I think it does, or would your opponent just be able to choose to remove no cards?
Disregard that last comment please. Apparently that spell (Mana Severance) has no targets.
iname would not trigger the zubera ability cuz it has to go to the grave from PLAY.