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Fun big stompy creature deck
Satyr Wayfinder is more of a self-mill than land fetcher as this' decks mana curve isn't very high, but he can get you a land if you are short and is an early chump blocker. Early on you might want to leave the lands in the graveyard if possible for the Drown in Filth to have a better effect. Brawn is in here as a sacrificial lamb, and to grant trample to the others that still live. Don't forget about Svogthos! It is easy for your opponent to forget about him, and he could be the game winner.Stitch together is in this deck instead of other reanimation because it has the least drawbacks, and threshold should be no problem. Ideally you want to target the splinterfright or Jarad, but depending on the way the game is going, you might want a reach-deathtouch creature instead. Ideally, early on you might want to put a wreath on either of the deathtouch reach guys (the Vampire is nice for the life gain). Later on, the wreath can be used on an already stompy creature to either trample through for the win, sneak by with rogue's passage, or sacrifice via Jarad for massive direct damage.
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-4 Deadly Recluse+4 Nyx WeaverThe weaver doesn't have deathtouch, which was the main draw of the recluse, but I like the self mill the weaver has like Splinterfright
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Swapped out the Lurgoyfs for his cousin Mortivore as regeneration is better than the toughness buff