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A deck I have been wanting to build for a while. It needs a little help. The worst thing is when I get cards in my hand that I would rather fetch with enduring ideal, as I haven't found a way to make that possible. Island sanctuary is a good early game slowdown, and later with the archetype, it is a lock against aggro.
Use the storage lands to save up to cast enduring ideal, then start playing whatever enchantments benefit you the most until you can win. Enchantments include creature removal, direct damage, and control aspects.
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