Naya Deck Swings

by SlyTechJeremy on 29 November 2009

Main Deck (60 cards)

Sideboard (15 cards)

Sorceries (2)


Enchantments (3)

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Deck Description

This is a pump naya build. Based on getting out creatures, and swinging every turn, There is some tweaks to be made. Still trying to figure out the sideboard. Thinking Paths, Fallouts, Windstorms to deal with sphinx and baneslayers, and pridemages for artifacts. But tell me what you think so far.

Deck Tags

  • Tournament

Deck at a Glance

Social Stats

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Mana Curve

Mana Symbol Occurrence

20001929

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Naya Deck Swings

with naya, I like Hushblades, Cerodons, and Wild Nacatls

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Posted 29 November 2009 at 13:29

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Yea I have three of the Nacatls, But no Bull Cerodons on me, and i only had one hushblade so, I decided to leave em out for now.

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Posted 29 November 2009 at 13:43

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no Bull Cerodons, the yearlings are fine. Morre wooly THoctars though

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Posted 29 November 2009 at 14:04

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Seems a bit slow to start off with, but gets a lot stronger later on.

If you don't mind starting off a bit slower, then this deck is pretty good. If you want a bit more speed, I would take out the Fogs and Planeswalkers and replace them with cheaper creatures.

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Posted 29 November 2009 at 17:49

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I took out the fogs and the Nalaar, Added another Sarkhan, since it fits the theme better. Added in 4 Naturalizes since my guys were getting o'ringed out the a@@. Plus, Naturalize deals with that retarded Eldrazi Monument that everyones so hyped up over. Its too useless in my opinions, naya has a ton of cards to deal with that deck, and to deal with almost anything. I for one, always hold on to one or two naturalizes and paths if there maindecked, why waste it on something when you know something bigger and better coming down the road. I mean, yea a constant two gets annoying, which is why i sideboarded in 2 Obelisk of Alara

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Posted 01 December 2009 at 17:47

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