Karn works.

by slothosaurus on 05 May 2011

Main Deck (60 cards)

Sideboard (0 cards)

No sideboard found.

The owner of this deck hasn't added a sideboard, they probably should...

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

A Karn deck that could actually work worth a damn.

lol.
kinda. but obnix is awesome here, esp. if you can exile him with carn then tap-sac your turn one, you've already delt 6 damage, then you play another tap sac and you've already delt 12 damage, and swinging for 15 t2. not to mention whatever else it is that you exiled with karn. :o

Deck Tags

  • Mana Ramp

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,338 times.

Mana Curve

Mana Symbol Occurrence

0020025

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Karn works.

Karn restarts the game with the permanents he exiled being in play turn 0. If you exile Ob NIx with karn then restart the game, you can play a fetch land turn 1 and pop it for 6 damage, swing with a 9/9 that same turn, drop a second fetch land turn two (dealing 6 more damage) and swinging for game unless they played a creature they could chump with.

0
Posted 05 May 2011 at 02:43

Permalink

You already won before your second swing!!!!!

0
Posted 05 May 2011 at 04:56

Permalink

or you could not swing at all.

t1 - tap sac, birds ==== 6 dmg
t2 - cobra, then tap sac ==== 6 damage, 3 mana open for harrow === 6 damage, 2 mana open for explore === 6 dmg.

:)

0
Posted 05 May 2011 at 03:55

Permalink