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A Karn deck that could actually work worth a damn. lol. kinda. but obnix is awesome here, esp. if you can exile him with carn then tap-sac your turn one, you've already delt 6 damage, then you play another tap sac and you've already delt 12 damage, and swinging for 15 t2. not to mention whatever else it is that you exiled with karn. :o
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Karn restarts the game with the permanents he exiled being in play turn 0. If you exile Ob NIx with karn then restart the game, you can play a fetch land turn 1 and pop it for 6 damage, swing with a 9/9 that same turn, drop a second fetch land turn two (dealing 6 more damage) and swinging for game unless they played a creature they could chump with.
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You already won before your second swing!!!!!
or you could not swing at all. t1 - tap sac, birds ==== 6 dmg t2 - cobra, then tap sac ==== 6 damage, 3 mana open for harrow === 6 damage, 2 mana open for explore === 6 dmg. :)