All your Lands are Islands

by Slohero on 17 March 2012

Main Deck (60 cards)

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Deck Description

This is just a fun little deck, that was build from scratch. Suggestions are more then welcome. I do not have alot of Land Control cards, this is just put together what I have.

Good hand can totally destroy opponents mana balance IF he is ofcourse non-Island player. Island player still fall down because of the Islandwalk.

Deck Tags

  • Control

Deck at a Glance

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This deck has been viewed 6,812 times.

Mana Curve

Mana Symbol Occurrence

059000

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for All your Lands are Islands

there should be four copies of spreading seas and sea's claim since that's the whole point of the deck. might also put 4 copies of phantasmal terrain. the sooner you get them, the better it will be for you.

there should be more island walkers here imo.

also consider adding Grand Architect to pump your creatures so they can easily block more dmg and attack for tons of damage.

Aggro control for blue is pretty cool if done right. good luck

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Posted 17 March 2012 at 01:51

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Yes, I agree on more Island creators, but that is all I had...will try to get them more. Grand Architect is a good idea, so I can get some more buffs for my creature, for now there are only the "kicker" ones.

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Posted 17 March 2012 at 12:09

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etemad has deleted this comment.

Posted 17 March 2012 at 17:39

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I'm running a similar deck strategy now. True story about those Island creators. Right now I'm running 4 copies each of Sea's Claim, Spreading Seas, Phantasmal Terrain, and Convincing Mirage, as well as 4 copies of Annex to steal a couple. My strategy is based on decimating their mana base and using my own islandwalkers to whittle them down.

Check it out.
Deck link: http://www.mtgvault.com/ViewDeck.aspx?DeckID=312346

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Posted 07 August 2012 at 22:33

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