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This is based off of an idea a friend of mine came up with. Not sure how well it would work, but I decided to make a whole deck based around it. The idea is to use Venser's ability to remove Mneumonic wall from play and keep getting silence or Time Warp back and to basically get infinite turns and get out Stormtide Leviathan and/or Inkwell Leviathan. Then just keep attacking and win. Not sure what else to add though.
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Wall of Omens for a early-game defense and draw power via blinking it with Venser's plus ability. Glimmerpoint Stag, I found that's it's an extremely under-rated card as you can blink ANY permanent on the battlefield so again, you could blink a Wall of Omens for an additional draw or throw in Aether Adept for two bounces plus you can blink them with Venser when you get him out so it could get pretty nasty.
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When i read this i thought it looked very fun if it had green and more speed + 4 of each artifact land(-4 plains and -4 islands) + 4 wall of omen+4 overgrown battlement(-4 inkwells)+tol academy+3 lil jace+2 mox opal(-1silence and -1 Venser) this way you could be sure to have plenty of mana to play time warps as well as leviathans and if needed the jaces can give you a mill win con.
http://www.mtgvault.com/ViewDeck.aspx?DeckID=125338 this is what i came up with might build it today and try it out!