I feel like this deck wants to splash white for Crackling Doom...
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I love the idea behind this deck! Some suggestions?1) Cut Drana. She boosts your team, yes, but you're sacrificing your team soooo....seems counter-intuitive. You could replace her with Fleshbag or Merciless. Same CMC and it provides pseudo-removal.2) Have you thought about splashing white for Rally the Ancients? Seems good to get back your team, trigger some effects, and stick them back in the yard.3) I would go up 4 on the Sifter and the Abomination. They're a great engine in this deck.4) The removal seems good. Splashing white, again, would be beneficial because you're going to see a lot of Jaces and Rhinos everywhere in the next coming weeks. This opens you up for cheap removal to deal with those two problem cards.5) Consider adding From Beyond. It's an endless source of fodder to empower your engines.Other than these things, I think this deck looks really fun to play as it feels like you're just chucking bodies at your opponent. Too bad Death Pact isn't standard legal or this deck would be insane.
Where's the new sac enchantment from BFZ? What about Carrier Thrall? Blisterpod? The sifter guy from BFZ that lets you scry when your creatures die? What about the guy from BFZ that drains your opponent when anything of yours dies?
I agree with the previous post. I would also take out the hierarch because he's just garbage. Put in 2 Falconers for those 2. I would cut the Endless One for 1 Citadel Siege.
I don't think CoCo belongs here. I've heard 22 is the minimum amount of creatures you need for it to work properly. You have 24. 6 of which can't be targeted by CoCo. That brings you to 18. You're going to be whiffing quite a bit. I don't like Gift as the Starfield fills that role. I like the Helm. Aegis should be sideboard material. You'll also need more search effects to reliably get Starfield and Sigil as soon as possible. I would recommend a minimum of 4 search functions. Also, I would go 4 temples instead of sands. The scry will be so much more valuable in this deck as you're already gaining life from Courser and Herald, which I would go up to 4 each.
Needs at least 3 Day's Undoing. The amount of reach and disruption it provides is amazing.
I have a similar deck to yours. Here's the link:http://www.mtgvault.com/slayer131/decks/midnight-release/Tell me what you think, then we can compare notes.
No venom or manaweft slivers? Venom and thorncaster go really well together. I don't see the need for Belligerent or more than 1 Striking. 1 Blur is really all you need as well. Where's the Hivelord? What about Chord of Calling?
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