Orzhov Humans

by SlateSteel on 08 May 2014

Main Deck (60 cards)

Sideboard (15 cards)


Sorceries (6)

Instants (4)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Tags

  • Orzhov
  • Standard
  • Athreos

Deck at a Glance

Social Stats

52
Likes

This deck has been viewed 7,955 times.

Mana Curve

Mana Symbol Occurrence

1803400

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Orzhov Humans

So I'm assuming you dont have the mutavaults because they belong in this deck.

2
Posted 08 May 2014 at 18:00

Permalink

TBH, completely forgot about them... yes, yes they do

2
Posted 08 May 2014 at 18:08

Permalink

i feel like the number of decks muta does not work in is vastly shorter than those it compliments

1
Posted 09 May 2014 at 01:39

Permalink

brain maggot???

0
Posted 08 May 2014 at 23:28

Permalink

I think it'd work, but this is more or less a human tribal.

0
Posted 09 May 2014 at 01:06

Permalink

Duress and thoughtseize fit better in this deck.

1
Posted 09 May 2014 at 04:18

Permalink

SB elixir.

0
Posted 09 May 2014 at 04:20

Permalink

Although I do love brain maggot and want to put it in every black deck much like thoughtseize, it isn't exactly what this deck wants. It's just not aggressive, which is what that deck wants to be. Possibly in the side... and i don't see what elixir accomplishes.

0
Posted 09 May 2014 at 16:26

Permalink

understood. but it would force ur opponent to use a removal spell on brain maggot//

0
Posted 09 May 2014 at 18:32

Permalink

I actually agree with brain maggot instead of Thoughtseize mainboard for the same reason I agree with your sideboard of Lifebane Zombie and Sin Collector instead of Duress: they are creatures and raise the devotion count, both things being relevant for Athreos.

Can I ask why you play with 3 Athreos instead of 4? Legendary rule? Because I feel this deck underperforms without Athreos on the battlefield and really needs it to come up as often as possible so I would start by playing 4.

0
Posted 12 May 2014 at 14:46

Permalink

It's a legendary that's indestructible, so it won't die as often as others. Plus deicide is around in any sideboard that's got access to white.

1
Posted 12 May 2014 at 18:04

Permalink

Again, what Mr Pendulum said and also he's not as easy to devote as say, Thassa is in mono blue, so he's not always going to bring board presence. Which this deck really wants to hit on turn 3. Thoughtseize is just a better card then brain maggot, it's cheaper and they don't get the opportunity to get their card back.

0
Posted 12 May 2014 at 18:50

Permalink

I like the idea of MB Cartel Aristocrat with Xathrid Necromancer and Atheros! I also like the idea of High Priest of Penance with Atheros since it is a nonland permenant kill spell on a stick!

1
Posted 08 May 2014 at 23:30

Permalink

Great Deck, +1!
I definitely like the idea of High Priest of Penance, he is just awesome!

1
Posted 08 May 2014 at 23:54

Permalink

Why do poeple think he's so great. His ability only triggers if he's dealt damage, so any destroy, sacrifice or exile spell (like most of the ones being played right now) just negates it.

2
Posted 09 May 2014 at 04:22

Permalink

I agree with Mr Pendulum, the amount of non damage removal is pretty high right now so i don't see him doing much against most decks except very creature heavy decks and red decks. He's also very much a defensive creature and this is an aggressive deck.

0
Posted 09 May 2014 at 16:29

Permalink

When you have Athreos on board, you have one of three scenarios: "waste" removal on the High Priest, let him go unblocked when swinging, or kill it and set off the trigger. Unless it's exiled, Athreos will trigger. With a Xathrid Necromancer, this is a super annoying thing to deal with. If the High Priest only killed creatures it would be whatever, but it gets any nonland permanent, which is actually pretty helpful.

0
Posted 14 May 2014 at 13:01

Permalink

Pharika's Cure it if you have to.

0
Posted 14 May 2014 at 14:28

Permalink

High Priest of Penance and Cartel Aristocrat seems great MB I agree. I personally would put Thoughtseize in the SB and Gods' Willing MB as insurance as well as scry ability... Either way nice deck!!

3
Posted 09 May 2014 at 00:13

Permalink

Thanks! I thought about putting God's willing in the side but wasn't even sure when i would side it in (maybe against mono black?) I think thoughtseize is overall a better card so it definitely gets the maindeck include. Definitely want Aristocrat but like i said i don't know what to take out and since adding mutavault she's a little hard to cast on turn 2.

0
Posted 09 May 2014 at 16:33

Permalink

Super huge second to High Priest of Penance, probably in place of the Gnarled Scarhide.

0
Posted 13 May 2014 at 17:52

Permalink

You should probably switch out Gnarled Scarhide for Cartel Aristocrat. The ability to sac with no restrictions is very important in this kind of deck and he can punch through damage. TBH I wouldn't want to be running less than 4. Any time you can get him, Athreos, and Necromancer together you accumulate card advantage like mad. And Gnarled Scarhide is a good aggressive creature, but since Necromancer is the second best card in the deck I would try to stick to humans. Maybe if you're dying for 1 drops you could try Nyxborn Shieldmate, but just to reiterate you do need Cartel Aristocrat.

High Priest of Penance is a good suggestion, but only for certain matchups (like monored or monsters) and so needs to be restricted to sideboard. Doom Blade is always good for green matchups, which I suspect would be particularly weak. Some people are actually running this deck splashing blue for Lyev Skyknight and (more importantly) Supreme Verdict. Since this deck resists Verdict better than pretty much any other deck in Standard that runs creatures, some people go ahead and play it to dominate creature heavy decks. I think that seems silly, since it will be a dead card against control, but it's an excellent sideboard card if you do move into blue.

Anyways, nice deck.

2
Posted 09 May 2014 at 00:55

Permalink

Immortal servitude might be useful.

0
Posted 09 May 2014 at 01:05

Permalink

Hmmm i don't like adding blue to the deck, Lyev Skynight is a good card but not worth splashing blue for alone and Verdict seems counter productive even with all the creature recursion. I may or may not have too much love for gnarled scarhide but he's such a damn good one drop with versatility later on. My only qualm with running a bunch of Cartel Aristocrat's is the ability to cast her on turn 2 with the recent addition of mutavaults (maybe 4 is too many?) This is the same reason i put daring skyjeck in place of Precinct captain. I do agree that she should be somewhere in the main deck though.

0
Posted 09 May 2014 at 16:41

Permalink

I feel you on the mana issues. And it's true that you do need the Mutavaults, they're completely necessary. I don't know about 4 though. I have a deck like this that I built like the minute I saw Athreos and I have been very conflicted on the 2 drop slot too. I think right now I have 4 Aristocrats, 4 Captains, and 2 Sovereigns. This means I put myself in a position where I have some trouble casting my 2 drops and I've forsaken the Daring Skyjek completely. It's not ideal, and I have no idea what the correct mix of those drops is. But on intuition I would say that you don't need 4 Sovereigns, Mutavaults, or Orzhov Charms.

Maybe you could try like 2 Sovereigns, 4 Aristocrats, 3 Charms, and 3 Skyjeks? Really the one that has performed the best for me has been Aristocrat (although against something like Jund what I really want is 6 copies of Sovereign). I think it might be safe to give up on Precinct Captain unless we decide to focus on white and put in some Spears of Heliod. I would also swap one Mutavault for a Plains, because drawing multiple Mutavaults is miserable.

I am sure this deck will appear on the Grand Prix circuit after the Pro Tour, so I will be watching with curiosity to see what the "correct" numbers are.

0
Posted 09 May 2014 at 20:58

Permalink

My thought is that aristocrat doesn't do much in this deck on it's own, i originally had precinct captain and that gave extra sac outlets for her, but now that the mana is wacky i took the captains out and therefore feel she's lost some usefullness. I think i'll take out a copy of gnarled scarhide and sovereign for 2 artisocrats for now and only play 3 mutavaults. If i feel aristocrat is exceptionally good in the new meta, i'll go ahead and cut a skyjek for another one. As for orzhov charm, i want all the removal i can get, however maybe it's correct to play 3 and one hero's downfall/banishing light

0
Posted 10 May 2014 at 16:09

Permalink

Sort of disagreed on the high priest, since it's "nonland permanent" not just creature. The only tricky part is how to deal damage to it when your opponent has no creatures on deck.

0
Posted 13 May 2014 at 17:54

Permalink

id go spirit of the labrynith over daring skyjek; if you dont have card draw, why should anyone else

0
Posted 09 May 2014 at 01:40

Permalink

Definitely not bad for sideboard. Good catch. But Skyjek is a very powerful form of evasion, and has 3 power to boot... it makes more sense to put Spirit in the sideboard and then switch it in instead of the Imposing Sovereigns for control matchups

1
Posted 09 May 2014 at 04:39

Permalink

Spirit of the Labryinth doesn't fit the human theme here, and most decks that like to draw cards will most likely have to answer it before they take their time durdling to draw cards anyway.

0
Posted 09 May 2014 at 16:45

Permalink

it doesnt seem like the human theme really matters to me... id agree with kmk888 in placing it on the SB. flying is certainly nice

0
Posted 09 May 2014 at 23:27

Permalink

foochow: than you've never played with Necromancer. That card is insane.

1
Posted 10 May 2014 at 21:57

Permalink

You called it lol. Clearly i have not seen it in play or i would have caught that. Ty

0
Posted 11 May 2014 at 01:10

Permalink

Instead of Gnarled Scarhide, I'd use Boros Elite for better synergy.

0
Posted 09 May 2014 at 02:29

Permalink

Not a huge fan of Boros Elite and am a huge fan of Gnarled Scarhide (maybe too much of a fan :P) Though i usually have troubles activating Boros Elites ability til turn 4, which is too slow for what i want my one drops to be.

0
Posted 09 May 2014 at 16:46

Permalink

Very nice! I love the deck!

1
Posted 09 May 2014 at 02:43

Permalink

Thanks! :)

0
Posted 09 May 2014 at 16:45

Permalink

Nice a few suggestions

1. Sprit of labyrinth over maybe a scarhide

2. boros elite maybe

3. Heros downfall in sb

0
Posted 09 May 2014 at 02:53

Permalink

fiendslayer paladin into the side deck

1
Posted 09 May 2014 at 07:17

Permalink

Why U no have High Priest of Penance?? DX

0
Posted 09 May 2014 at 17:34

Permalink

Read the above comments.

0
Posted 09 May 2014 at 17:45

Permalink

I'm to lazy

0
Posted 09 May 2014 at 17:46

Permalink

Non damage removal is heavy in the current meta, so High Priest's ability is all but useful.

2
Posted 09 May 2014 at 17:49

Permalink

Thank you sir((: i had my friend play my deck with 4 of him main against a fully built G/W Deck one high priest stopped him from attacking with his 20/20 becasue he had an Ajani, MoH out so i find him useful especialy with Athreos but maybe its only me.. Sad face

0
Posted 12 May 2014 at 16:24

Permalink

So it stalls the game knuntil they hit a banishing light, which won't take long if they're playing the new enchantress. I can't think of a deck that's being played that doesn't have non damage removal (even red is splashing white for exile effects).

1
Posted 12 May 2014 at 17:59

Permalink

Its not like everyone has a Banishing Light in there hand at all times sir.. but no he didn't exile him FYI..

0
Posted 13 May 2014 at 16:30

Permalink

Immortal Servitude over the Minotaur?

0
Posted 09 May 2014 at 17:52

Permalink

no cartel aristocrat? synergy seems great, also Keening apparation should be an auto include 2/2 body for enchantment hate that also works really well with Athreos

2
Posted 09 May 2014 at 18:01

Permalink

Keening apparation is a consideration, especially for the sideboard

0
Posted 12 May 2014 at 18:41

Permalink

I would probably run Banishing Light over Pharika's Cure in the sideboard. Much more versatile and only costs 1 more. Your creatures shouldn't have too much trouble with 2-toughness creatures anyway...it's bigger ones that could be trouble. If it's just creatures you're worried about, then perhaps Reprisal would be better than Cure, at least.

And I'll throw one more suggestion out there for High Priest of Penance... 2-3 in the sideboard would be quite good, I think. Yes, it's situational, but in those situations, it could be backbreaking. It just destroys aggro and burn, and it eats removal early so your Necromancers and others have less to worry about later. I'd strongly encourage reconsidering.

0
Posted 09 May 2014 at 18:30

Permalink

pharika's cure is for vs the other aggro decks, esp mono white aggro since i will be shocking and thoughtseizing (to be fair thoughtseize probably comes out against aggro) to lose life while they will not. I don't want to lose a race vs aggro decks and it also helps a lot if i have to be on the draw vs these decks. I'm not too worried about the amount of removal, most big creature decks i'll side in the extra banisher priest and possibly the devour fleshes.

0
Posted 10 May 2014 at 16:01

Permalink

village cannibals? it would work great in there but its not standard

0
Posted 11 May 2014 at 06:11

Permalink

Side board in bile blight over cures

0
Posted 11 May 2014 at 06:39

Permalink

There's not a whole lot of 3 toughness creatures that i'm worried about, and Pharika's cure is guaranteed to net me 2 life against aggro decks while blight will sometimes be a 2 for 1 but not always.

0
Posted 12 May 2014 at 18:41

Permalink

Um blight prevents 3 damage though and has the chance of getting 2 1

0
Posted 13 May 2014 at 05:58

Permalink

but it can never gain life, which against a deck such as White Weenie is what i want to do

0
Posted 14 May 2014 at 02:19

Permalink

pharika's can be done on high priest of penance to destroy something on the other side while gaining 2 life.

0
Posted 14 May 2014 at 05:02

Permalink

Elspeth for them human tokens

0
Posted 12 May 2014 at 00:19

Permalink

They're soldier tokens not humans, unfortunately it won't work.

0
Posted 12 May 2014 at 00:40

Permalink

They are too.
Wrong planeswalker ability. I could have sworn they were humans

0
Posted 12 May 2014 at 01:13

Permalink

Sorry but elspeth has always made soldiers.

0
Posted 12 May 2014 at 04:04

Permalink

1/1 white soldier creature token.

0
Posted 12 May 2014 at 04:09

Permalink

pegasus for human evasion?

0
Posted 12 May 2014 at 00:45

Permalink

not a relevant enough creature on it's own

0
Posted 12 May 2014 at 18:38

Permalink

I have a new deck similar to this one that I'd like some feedback on:
http://www.mtgvault.com/s0rinmark0v/decks/sont-pay-the-ferryman/

0
Posted 13 May 2014 at 00:36

Permalink

Sorry that 's meanto to be
http://www.mtgvault.com/s0rinmark0v/decks/dont-pay-the-ferryman/
stupid typos

0
Posted 13 May 2014 at 22:22

Permalink

Lol.

0
Posted 14 May 2014 at 00:09

Permalink

master of the feast is the biggest dude for 3 cmc. i really see you like the human tribal aspect but theres a line between tribal and good (yes even "necromancer" good). i run herlad of torment in mine as well because hes a beast for 3 cmc.

i also find charm to be totally underwhelming in these decks. i'd rather run 4x more 1 drops/killspells

also, cartel aristocrat is 4x. one of the best cards in this deck. it is the centerpiece of this deck.

0
Posted 13 May 2014 at 05:44

Permalink

If you plan to run Master of the Feast then you should also be running Fate Unraveler OR even better notion thief :) Their upside becomes your upside! AND you get to keep your 5/5 flyer.

1
Posted 13 May 2014 at 14:22

Permalink

I hadn't thought of doing that. Sounds fun.

0
Posted 13 May 2014 at 14:26

Permalink

if i were running master of the feast this would be a completely different deck, but i really wanted to capitalize on necromancer and athreos for creature recursion. I'm not losing too much by playing tribal since most of the good aggressive w/b creatures are humans. Charm is a kill spell and taking them out completely wouldn't give me many answers to big creatures or things such as master of waves. With the addition of mutivault aristocrat is a little difficult to cast on turn 2 which is why i didn't go with the full 4 copies

0
Posted 14 May 2014 at 02:31

Permalink

Hero's Downfall will help where the Charm fails
Also, I have a deck for Master of the Feast:
http://www.mtgvault.com/s0rinmark0v/decks/devotion-to-discard/

-1
Posted 14 May 2014 at 03:19

Permalink

Godsend, Doom Blade, Dark Betrayal, Deicide (I can explain why these cards, too, if you like). All great sideboard cards that will answer a ton of decks. In the current standard meta, if you're playing white, or can produce white mana, you should have deicides in the SB.... I can't understand the minotaur in this deck. Honestly would drop them for more copies of what you already have so as to abuse athreos / cartel, or even spears to make your smaller stuff an even bigger threat. Also it is a good looking deck but there is no finisher. I understand you're going for a human tribal style, but 1 or 2 Obzedat to curve out at or even a Blood Baron would be great and be the final nail in the coffin for your opponent. Also don't underestimate the power of a Turn 1 thoughtseize into a Turn 2 Brain maggot. Excellent stalling right there. You could knock out tormented hero for them, as you currently only have about 7 cards that can activate his heroic. All depends how tribal you want to go, if that's the way you're going with it.

I'll give you a link to the Junk deck i'm working on right now that runs along a smiliar idea, except I've foregone the tribal aspect. It might give you some ideas.

http://www.mtgvault.com/bennyboy777/decks/the-new-junk-2/

0
Posted 13 May 2014 at 14:18

Permalink

The finisher is all the small creatures, it's an aggro deck so it's looking to smash face quickly, doesn't need 5 drops that i probably won't find the mana to cast. The minotaur is a 2/1 for 1 that can be bestowed later on. The problem with turn 1 thoughtseize turn 2 brain maggot is that i'm not doing any damage, if i were looking to disrupt my opponent til i got stuff going that would be a great plan but that's not what this deck wants to do. I do have another B/W list that does want to do that if you want to give that a look. Tormented hero isn't in there for heroic but again because he's a 2/1 for 1 that's also a human. I'll give your deck a look

0
Posted 14 May 2014 at 02:25

Permalink

Add "nynick7" on skype if you'd like to try skype-video duels. We have a small community going so far

0
Posted 13 May 2014 at 19:21

Permalink

I was trying to build a similar deck, but I like the synergies in yours a lot more. I think mine will evolve to be close to yours, but with a few tweaks.
http://www.mtgvault.com/logazor/decks/wb-weenie-nyx-standard/

I'd probably run your deck, but
-3 gnarled scarhide
-2 orzhov charm
-1 plains
-1 swamp
+1 Arthros
+1 Cartel Aristocrat
+3 gods willing
+1 mutavault
+1 orzhov guildgate
Or something along those lines

0
Posted 19 May 2014 at 01:09

Permalink

Nice deck build , just made this one http://www.mtgvault.com/dragon77/decks/just-how-many-turns/

-1
Posted 24 May 2014 at 15:41

Permalink

Athreos with Xathrid Necromancer is a great combo. Have you competed with this? love to know how it plays against other highly rated decks.

0
Posted 11 June 2014 at 18:28

Permalink