Werewolves of the Timberline

by Skyshaper on 17 November 2012

Main Deck (60 cards)

Sideboard (10 cards)

Sorceries (1)


Instants (4)

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Deck Description

A tribal werewolf deck strictly based on concept and flavor (even the sorceries and instants depict werewolves). The name is a pun on a song by the band Agalloch. Not recommended for Standard or any sort of competitive play.

Deck Tags

  • Tribal

Deck at a Glance

Social Stats

2
Likes

This deck has been viewed 1,183 times.

Mana Curve

Mana Symbol Occurrence

0001729

Card Legality

  • Not Legal in Standard
  • Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Werewolves of the Timberline

Alright, good things are 4 moonmist, 4 immerwolf, decent number of Full moon's rise, instigator gangs and kruin outlaws are all good. You should at least get more Mayor of Avabrucks and i'm not sure why there's a lot of cards you have 1 of. I think you need to increase that amount, say for example x3 or 2 scorned villagers, and what? no Reckless Waifs or Wolfbitten Captives? They're 1-costing 1/1's that can turn into something much more powerful, so I don't see the reason why to not have them in the deck. That's probably more important than what I mentioned before.

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Posted 17 November 2012 at 02:54

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Greetings mate.

First of all I appreciate the feedback and thank you for it, a second (or third and so on) opinion is always a good thing. Now, regarding the deck, I'm completely aware that some extra Mayors would be a major improvement for the deck (and I'm not too hot about Hinterland Hermit occupying a 2 cmc slot) but as I've mentioned in the description the deck is based on flavor and thus I wouldn't feel too comfortable with having 3 or 4 Mayors running around.

Now, regarding the Reckless Waifs and the Wolfbitten Captives, if you take a closer look you'll notice that there's 4 of each in the 1 cmc mana slots. Flavor's one thing, but having no 1 cmc drops at all is a completely different one.

Lastly, I keep a lot of singular copies of various creatures such as Mondronen Shaman and Huntmaster of the Fells, once again for flavor reasons. Since the deck was not made to compete in Standard I prefered to keep it interesting and refrain from spamming multiple copies of good cards (excluding the occasional Moonmist and Immerwolf), even at the expense of effectiveness. Since the local players I regularly compete with share the same idea about deck flavor, Singularity hasn't been a problem insofar.

Once again, thanks for the feedback!

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Posted 17 November 2012 at 14:18

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