skullcat

3 Decks, 19 Comments, 0 Reputation

i really like the idea and i know this deck type can work because it broke my winning streak in a fnm tournament but what i see about this deck is violent outburst and your two slot. terminate is very, very good. i used to use colossal might in my naya aggro deck and it didn't work out. i also don't like the cerodon's much. besides that i really like the deck. things i might put in
kitchen finks, wooly thoctar, and other cost effective cards.
good luck

0
Posted 02 July 2009 at 14:05 as a comment on delete

Permalink

this seems really fun but also really slow kill. i could e wrong but maybe some larger creatures would help

0
Posted 01 July 2009 at 09:10 as a comment on Palliation and Thrasher Deck

Permalink

i like the deck a lot except one thing. gaddock teeg and primal command. most likely it will be killed but i don't like it
like it alot thou looks very solid

plz cheek out my sliver deck

0
Posted 28 May 2009 at 06:19 as a comment on Doran Agro

Permalink

i would take out lotus bloom to make it standard and also the land. besides that i think you should replace flurry of wings and the lotus bloom with 2 finest hours and 3 akraskan squire or avian squire or some small exalted creature to help with pumping up your creatures with double strike. lastly maybe put in battle grace angel

0
Posted 25 May 2009 at 11:18 as a comment on Bant Fun

Permalink

cards i think you might like
scar land thrinax
sprouting thrinax
mercy killing (to your own creatures if they are going to die or there's)
mycolth
bone splinters (if you have alot of tokens or if on sprouting thrinax to get the saprolings)

0
Posted 25 May 2009 at 11:07 as a comment on Feed Me!!

Permalink

wrath would cause a lot of trouble but crystalline sliver puts an end to almost all other removal and i can search for it.

0
Posted 25 May 2009 at 11:01 as a comment on sliver for the win!!

Permalink

skullcat

0
Posted 17 May 2009 at 16:34 as a comment on Member Database

Permalink

o rings and other white removal would kill shizo, also terror kills and can't be regenerated. if you have shizo is out with mogg fanatic you have instant kill

0
Posted 17 March 2009 at 19:55 as a comment on Recurring Goblin Deck

Permalink

i think that its a good idea, but i don't think i see any 1 or 2 drops. it seems slow but i really like how every thing is goblin except land.

0
Posted 17 March 2009 at 19:14 as a comment on Goblin Shenanigans!

Permalink

i can see this as fun but it seems slow. you need alot of land and while your getting the land your opponent has alot of time to mass an army and swing at you. also what in your deck is a locus for cloud post? what i like about this is that once it gets going, it hard to stop.
plz comment on my decks

0
Posted 15 March 2009 at 16:49 as a comment on Planeswalker Combo (Legacy)

Permalink

you should make this a green black deck, the only red card is predator dragon. that or think of putting more red in. i would take nantuko husk out and put in some more of the germinator and the psychotrope thalids and also doubling season would help alot with spoor counters and +1/+1 counters on mycoloth and saproling production in general.
Plz comment on my decks

0
Posted 15 March 2009 at 16:21 as a comment on Devouring Fungi

Permalink

sowing salt is good, gets rid of any one card and that is really nice, especially if you do it to removal like o-ring. blanch wood armor is also a nice card but in a multi color deck it won't get as big in a green only deck. the only problem with hungry spriggan is that if any one is running burn then a shock would kill it.

cards you might like
Winnawer patrol ( sorry about spelling)
ember gale
bright hearth banneret

0
Posted 15 March 2009 at 16:09 as a comment on Green/Red Warrior

Permalink

mycolth is amazing, also rys the redeemed. double all tokens you control. just imagine, mycolth making say 10 saprolings a turn then you double them, and then next turn double that!
plz comment on my deck

0
Posted 12 March 2009 at 20:13 as a comment on Torrent of Tokens

Permalink

plz comment on my deck

0
Posted 12 March 2009 at 20:06 as a comment on jund draw

Permalink

you need more cards but it sounds like a really fun deck

0
Posted 12 March 2009 at 20:06 as a comment on Capture and Sac

Permalink

What i think that you need is token's. mycolth is grate for that and if you have grave pact out, which i think you need at least one more of, then it wipes the board of most if not all there creatures. besides that i really don't like the howling mine. your opponents benefit before you do and one additional card doesn't seem to make or break the game with this deck. besides that i like it

0
Posted 12 March 2009 at 20:04 as a comment on jund draw

Permalink

this seems like a pretty solid deck, i would put more mana acceleration in ( 2 more druid of the anima's) and some thing else you might want to add is naya charm. at the end of there turn if you do it you tap all there creatures and all your big naya creatures go in for the kill. also brion stout arm works really well with naya, it has life link its a 4/4 and it can deal direct damage to a player and you gain life equal to that damage. also look in to souls fire.
plz comment on my deck

0
Posted 11 March 2009 at 20:03 as a comment on naya beat

Permalink

i agree land for the most part comes into play tapped, i would take out rupture spires and why druid of the anima? its a naya card. i under stand mana acceleration but i wouldn't use it. some thing that might help with your land problem is wanderers twig. also another card i don't like is viscera dragger. if you want unearth than i would use the 2/1 for two that has unearth for two. bloom tenders are really nice so if you could get more i would do it. besides that i like the idea, DRAGONS!
Plz comment on my decks

0
Posted 11 March 2009 at 19:56 as a comment on RGB Dragons

Permalink

i would take out the boldwyr heavyweights, because it allows them to pick any creature in there deck and play it for free. there are a lot of cards that say when they come into play destroy target creature. also despite being very good card i wold take out the spear breaker behemoth because it does not seem like you have to many power 5 or greater cards. what i think works great with this deck is boggart ram gang. its a 3/3 hast wither for three red/green hybrid lands and its a warrior. if you have the paragon out it is a 4/4 haste trample wither for three land.
Plz comment on my deck

0
Posted 11 March 2009 at 19:39 as a comment on Green/Red Warrior

Permalink