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tokens galore, is what this deck is about.
This deck has been viewed 1,929 times.
Suggestions: -Rhys is a legendary creature meaning you can only have 1 of him on the field at a time. -Titan Forge seems to costly. -Get rid of Kuldotha Rebirth. There is no need to make this deck red when white & green have so many other cards. -Add in Hero of Bladehold, unless you want to make this a Golem deck. There are some really good cards for that. -Get rid of Nomads' Assembly. To costly. When I get more time, I'll try and help you with this and the other ones some more...
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Ok, these Suggestions are from 6/24/11: -Even the Odds makes no sense in this deck. How often are you going to have less creatures then your opponent? -Groundswell is not the best power-up card. Rancor or Armadillo Cloak would work better. -Master's Call is not really needed. I'll find a better card later. -White Sun's Zenith if fine. -Assemby is fine. -Triad seems like it should cost 1 generic mana less. Nether the less I'll see i there is anything better...
Suggestions from 7/22/11: -Alliance of Arms seems like a better sideboard card. It has the chance to really hurt you or save you. Maybe 2 Holy Days to save you? Or 2 mana tithes? Or some other card that can help protect you & your creatures? -Thopter Assembly is cool and all, but Selesnya Evangel would work better. -As for the lands, I have no idea... I'll do it tomorrow.
-Don't feel the need for protection cards? Get rid of the arms for Gelatinous Genesis. Unless you want some cards that can save your hide.
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