Bring your horseshoe

by Sixdegrees on 30 August 2008

Main Deck (60 cards)


Sorceries (8)


Instants (6)

Artifacts (6)



Land (20)

Sideboard (12 cards)

Sorceries (2)


Instants (1)


Artifacts (1)


Enchantments (2)

Submit a list of cards below to bulk import them all into your sideboard. Post one card per line using a format like "4x Birds of Paradise" or "1 Blaze", you can even enter just the card name by itself like "Wrath of God" for single cards.


Deck Description

Turn this spectacularly well crafted game of skill and guile into a toss of a coin...
A whole bunch of tosses of a coin.

The sideboard isn\'t meant to be substituted into the deck as of yet; they\'re just there as a few more examples of the sort of cards that there are that sport this mechanic.

Also, yes, I know. Mana clash doesn\'t trigger the effect, but it\'s still damn neat.

(Still needs some polish)

Deck Tags

  • Theme

Deck at a Glance

Social Stats

0
Likes

This deck has been viewed 1,315 times.

Mana Curve

Mana Symbol Occurrence

000560

Card Legality

  • Not Legal in Standard
  • Not Legal in Modern
  • Legal in Vintage
  • Legal in Legacy

Deck discussion for Bring your horseshoe

Just for the sake of consistency, I suggest taking out the wirefly hive's and adding in 2 more Mogg Assassin's and Take out the Crazed Firecats and make your land count 20 mountains.

Also take out the Impulsive Maneuvers, It's most likely going to hurt you more than help you in this deck.

If you do those changes it should give you a more consistent deck and get you down to 60 cards.

0
Posted 31 August 2008 at 00:29

Permalink

Statistically speaking, the damage from impulsive maneuvers will even out. I get the added bonus of a whole crap-ton of coin tosses for my chance encounter.

0
Posted 31 August 2008 at 00:49

Permalink

Nixed the wireflies and adjusted some of the cards. Back down to sixty with twenty mana. Looks better now, thanks.

0
Posted 31 August 2008 at 00:54

Permalink

Orcish captains should b in here. put in those and mana flares. that way u can use the ability and if u lose in response to the ability kicking off pay the mana and put it it on the stack again, also heads comes up more than tails in large scale tests.(there is more metal on the tails side so it tends to go to the bottom is y i think it happens) Plz comment on my speed kill deck

0
Posted 31 August 2008 at 02:10

Permalink

Whoever told you that must not have taken a course in physics at any point in their life. (Or watched Bill Nye, for that matter) Problem is that I don't have any other orcs and I have more important cards to go in before him.

0
Posted 31 August 2008 at 02:31

Permalink

This deck has around 60% chance of success and possibly even more.

On the whole it is flipping fantastic

0
Posted 31 August 2008 at 10:11

Permalink

Pretty good deck. I like the ida. Comment on my decks plz.

0
Posted 31 August 2008 at 20:31

Permalink