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Well the basic idea is simple: win!And this is how we will go for it:->mindcrank + Bloodchief = instant win-> mincrank + duskmantle = instant win(both of thos either need damage to be dealt or a card put into a graveyard, thats why we have gutshot, ghostquarter and thoughtseize)->bloodchief + archive trap = instant win->duskmantle + archive = 13dmg-> beatdown with a 5/5 jaces phantasm (it is usually enough to have either Archive Trap or Ghost Quarter (fetchlands/ghostquarter/surgical do the rest)How to make bloodchief go of?->countersquall->the creatures->gutshot ontop of a fetchlandUpsides:-> Very strong ways to abuse chances in your opponents defence-> small amount of disruptDownsides:->lack of answers to major threats...->no way to get around leyline of sancticityPlease leave comments and ideas!! I have no idea for a sideboard(which is always very meta dependend) so i would really love tipps there!
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