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Mardu that plays game 1 as a midrange deck and can perfectly switch position according to the opponents deck. There are quite a few sources where you can read about which deck is strong against which. The deck is pretty grindy to begin with so it should get you places ;)
Basic game plan? Answer threats till they are burned out, then win. Post sideboard:-vs control: Go aggro by adding geralfs messenger ant taking out the hand disrupt-vs combo: the deck should already be quite good. We have answers to most troubles-vs midrange: Stuff in the kiki jiki + resto combo. It's inquisition immune and that is the only thing tha will stop it (and ofc bolt...)-vs aggro: Timely reinforcements is the key here.All this only works because of the disruption main deck. I think our g1 sucks but hey, luck of the draw ;)
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