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The owner of this deck hasn't added a sideboard, they probably should...
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Making the opponent fall asleep from not being able to play is a wincon in my eyes
Basically trying to make it as annoying as possible to play the game, and when an opponent manages to it gets permanently tapped down so we can deal with it on our own time. The win con is a combo of any of the three dual lands, Golgari rot farm Simic growth chamber or Dimir aqueduct, either Sakura-Tribe scout or Skyshroud ranger, and retreat to Coralhelm and retreat to Hagra. One of the two creatures needs to be able to tap, and Coralhelm and Hagra need to be in play. Play a dual land, which lets you return a land to hand so you return the dual land itself to hand. this activates both retreats, choose untap a creature for Coralhelm and Drain life for hagra. tap Skyshroud or Sakura-Tribe and put the dual land into play. Repeat infinitely.
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NOTE: Set by owner when deck was made.