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Ok, so there are 2 things i love in magic, cheating out cards and planeswalkers. Im making a semi competitive deck... i want it to be able to hold its own in a multiplayer format but not go crazy with the combo's altho if a combo fits the deck theme i might have to add it. That being said im open to suggestions and id love some help. keep in mind i want to keep the mid price under 600.
The idea is to play narset and just start dropping planeswalkers. Taking extra turns to get more points off them and just start stacking those ults and emblems. Again im pretty open to any suggestions as i dont see a hard win con yet.
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At the moment, Ugin, the Spirit Dragon is a good fit and card in general. Decent plus ability and really good minus abilities. Arcane denial might not be worth the two cards your giving your opponent. Clockspinning seems hilarious but might cost more mana then it's worth, though is really good later in the game. i would also try to fit in a basalt monolith because it's a good mana rock and you might need to go infinite with Rings of Brighthearth to play what you want. Mystical,personal ,and enlightened tutor would be good additions as well because of the search and you can stack the top of your library for Narset. That's all i can thing of off the top of my head.
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Ight I got you. I wanna keep clockspinning because if I out an infinite mana combo in(which I'm going to) I can i can make my planeswalkers infinite.