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I love red blue playstyles and I thought I might make a deck that can utilize spells even when they have been sent to the graveyard. I have eaten a lot of decks on the hot page from this website and I think it has potential. If anyone would like to give me any ideas please go ahead.Using Playtable (tm)
Early Game- For one I think Delver of Secrets works wonderful in this deck because if i get a instant or sorcery card on the next draw i get a 3/2 flying card that can attack th next turn. Aside from that I have ways to take out the pesky passive 1/1 guys that give bonuses to opponents creatures or if someone wanted a elf to tap mana or smt. Just waiting till i get my Monastery Siege out.Middle Game - This part is alittle harder to play in, you will be using Turn to frog and unsummon ALOT, just waiting for either Keranos or Charmbreaker Devils. Use infernal plunge for that extra mana, goblins are good for that and also as a meat shield. I kept glint in the deck just for some protection to keep my big guys alive or just a good buff.
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I was thinking about adding some artifact cards to it but I don't want to dilute the pace of the deck.
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This is seriously lacking a mid game punch. I'd 'call to mind' and 'mystic retrieval', they bring back spells with out lowering Chimera's power. This way it's still viable while you're waiting out your big end threats. Scry cards are much needed, this will help you from drawing dead. Magma jet kills small threats or a fatties turned frog, plus filtering. Spite of mogis is a super great way for a deck with full graveyards to nuke surprise bombs unleashed by the opponent.